The Depths: Difference between revisions
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{{flavour|The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it.}} | {{flavour|The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it.}} | ||
[[File:Depths entry.png]] '''The Depths''' are a four-floor [[branch]] accessed through a guarded portal on [[Dungeon]]:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate full floor [[vault]]s. Along with several entrances to [[the Abyss]], [[the Vestibule of Hell]], and [[Pandemonium]] and an entrance to a [[Ziggurat]], you can find the entrance to [[the Realm of Zot]] on Depths:4, guarded by a variety of [[list of draconians|draconian]] guards. | [[File:Depths entry.png]] '''The Depths''' are a four-floor [[branch]] accessed through a guarded portal on [[Dungeon]]:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate large or full floor [[vault]]s. Along with several entrances to [[the Abyss]], [[the Vestibule of Hell]], and [[Pandemonium]] and an entrance to a [[Ziggurat]], you can find the entrance to [[the Realm of Zot]] on Depths:4, guarded by a variety of [[list of draconians|draconian]] guards. | ||
==Portals== | ==Portals== | ||
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| {{monsterlink|Titan}} | | {{monsterlink|Titan}} | ||
| {{monsterlink|Juggernaut}} | | {{monsterlink|Juggernaut}} | ||
| {{monsterlink| | | {{monsterlink|Occultist}} | ||
| {{monsterlink|Necromancer (monster)}} | | {{monsterlink|Necromancer (monster)}} | ||
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==History== | ==History== | ||
*Prior to [[0.28]], the Depths were 5 floors deep. | {{CBA|0.33|[[alderkings]] and [[wyrmholes]] will be added to the out-of-depths monster list.}} | ||
*Prior to [[0.28]], the Depths were 5 floors deep. They also had [[List_of_deep_elves#Elite_Deep_Elves|elite deep elves]] as out-of-depth spawns rather than walking tomes. | |||
*The Depths were added in [[0.14]], replacing floors 16-27 of the Dungeon. | *The Depths were added in [[0.14]], replacing floors 16-27 of the Dungeon. | ||
Revision as of 10:09, 18 December 2024
| The Depths are the deepest part of the dungeon proper, subject to the corrupting influence of the Realm of Zot without being considered a part of it. |
The Depths are a four-floor branch accessed through a guarded portal on Dungeon:15. Its layout generally resembles that of the Dungeon, although it has a greater tendency toward open spaces and elaborate large or full floor vaults. Along with several entrances to the Abyss, the Vestibule of Hell, and Pandemonium and an entrance to a Ziggurat, you can find the entrance to the Realm of Zot on Depths:4, guarded by a variety of draconian guards.
Portals
A portal to the Abyss always spawns on Depths:3. Other Depths floors have a 33% chance to have a portal.
An entrance to the Vestibule of Hell appears on every Depths floor.
One ziggurat portal spawns on a random Depths floor.
A portal to the Pandemonium always spawns on Depths:2. Other Depths floors have a 25% chance to have a portal.
Strategy
Generally, it isn't advised for you to enter the Depths right after you complete D:15. There are easier areas available (Lair and its branches, Orcish Mines, and The Vaults).
Monsters
These are some of the monsters you can expect to encounter in the Depths:
Draconians can also be found guarding the Realm of Zot.
Uniques
History
- In 0.33, alderkings and wyrmholes will be added to the out-of-depths monster list.
- Prior to 0.28, the Depths were 5 floors deep. They also had elite deep elves as out-of-depth spawns rather than walking tomes.
- The Depths were added in 0.14, replacing floors 16-27 of the Dungeon.
| Dungeon branches |
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| See also: Portal |