Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Margery

From Ashenzari's Archive
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted.

Useful Info

Margery the Dragonslayer is a unique fire elementalist, usually accompanied by a few hell knights, a hellephant or searing wretch, and a deep elf high priest or a deep elf death mage. She wears a suit of fire, shadow, or storm dragon scales.

Maggie is another unique who is a younger version of Margery. Margery and Maggie are mutually exclusive; if one appears in a game, the other will not.

Location

Spells

Tile Name Damage Range Flags
Bolt of Fire 3d32 6 Wizard flag
Fireball 3d33 5 Wizard flag

Tips & Tricks

  • As both Margery and her associates will be pelting you with Fire Magic as long as you're in sight, fire resistance is a must. Her Fireballs can brutalize the unprepared.
  • If you're capable of dealing cold damage, use it on her. She never has cold resistance, and sometimes her armour makes her vulnerable to it.
  • If you encounter hell knights in either the Depths, the Vaults, or the Crypt, there's a very good chance that Margery is close by, especially if you also see a hellephant, a searing wretch, and/or a deep elf high priest or death mage. Separate individuals from the pack as best you can, and escape if it seems like you'll have to tackle them all at once.
  • Be sure to examine the equipment of Margery's pack. Hell knights often carry excellent weaponry, and Margery herself has a small chance of generating holding a somewhat pre-enchanted Wyrmbane.

History

  • Prior to 0.31, Margery was only accompanied by hell knights, and there were two more hell knights in her band.
  • Prior to 0.25, she could spawn with acid or swamp dragon scales, rather than shadow or storm. She also did not have a chance of spawning with Wyrmbane.
  • Prior to 0.11, she did not generate with dragon armour.