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The Crypt

From Ashenzari's Archive
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
The Crypt is a huge repository for the ancient dead. The air is chill and fetid, the walls cold and damp. Bones are strewn liberally everywhere and every noise echoes worryingly, violating the overbearing silence of the grave.

This branch is unusually silent: sounds travel farther here.

The entrance to this branch can be found between levels 2 and 3 of the Vaults.

This branch is 3 levels deep.

This branch contains the entrance to the Tomb.

These stairs lead to an ancient crypt. Unfortunately, not everything that was buried there had the decency to stay dead.

The Crypt is a 3-floor branch, found between the Vaults:2 and 3. It is filled with all manner of undead opponents, and although it does not contain a rune of Zot, it does hold the mummy-guarded entrance to the Tomb, as well as a significant amount of treasure guarded by powerful undead foes on the final floor.

Layout

The Crypt is made up of claustrophobic, winding hallways and large open chambers, all of which are built of undiggable stone or metal walls.

The Crypt is also a very silent place, so noise carries farther than usual. Most residents are dead quiet, but even the noise made by your weapons will attract attention.

Crypt:3

The third floor of the Crypt always has a treasure vault, which can be sized anywhere from a modest room to all of the map. These always contain some of the most powerful undead enemies in the game, but often hold living and golem opponents as well.

Some of the treasure vault loot will be Necromancy themed loot, such as draining, vampiric, or pain-branded weapons, rings of positive energy, the Necronomicon, staves of death, or one of several similarly themed unrands.

Strategy

The Crypt is optional; it can be tackled if you need more XP/items during the late game. If planning to enter the extended game, it is generally done before entering Pan or Hell.

Crypt is almost entirely filled with undead creatures, so holy wrath and Dispel Undead are more useful here. Likewise, negative energy and torment are common, so bring rN+.

The following monsters deserve special attention:

Useful Traits

Monsters

W Wraith W Flayed ghost 3 Soul eater 2 Reaper
W Freezing wraith W Shadow wraith W Phantasmal warrior W Eidolon
n Ghoul D Bone dragon z Flying skull z Curse skull
p Necromancer p Death knight e Deep elf death mage z Skeletal warrior
V Vampire mage V Vampire knight V Jiangshi z Revenant
L Lich L Ancient lich L Dread lich z Ancient champion

Placed by vaults

( Dancing weapon 9 Iron golem 9 Crystal guardian z Curse toe p Hell knight A Profane servitor
M Mummy M Guardian mummy M Mummy priest M Royal mummy M Khufu H Sphinx

Uniques

S Aizul d Bai Suzhen L Boris @ Donald
@ Frederick j Grunn V Jory L Josephina
M Khufu R Mara @ Margery A Mennas
o Saint Roka Q Sojobo 9 Vv D Xtahua
a Zenata

History

Dungeon branches
The Dungeon The Temple The Depths Realm of Zot
The Lair ( Spider's Nest Snake Pit The Swamp The Shoals Slime Pits)
Orcish Mines ( Elven Halls) • The Vaults ( The Crypt The Tomb)
The Abyss Pandemonium Hell ( CocytusDis Gehenna Tartarus)
See also: Portal
Contents