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Vampire Form has a minimum of 16 [[Shapeshifting]] skill, below which you get an [[Talisman#Skill|HP penalty]], and the contamination effect scales down. It has a maximum skill of 25; further skill has no further impact.
Vampire Form has a minimum of 17 [[Shapeshifting]] skill, below which you get an [[Talisman#Skill|HP penalty]], and the contamination effect scales down. It has a maximum skill of 25; further skill has no further impact.


==Strategy==
==Strategy==

Revision as of 22:59, 10 May 2026

Version 0.33: This article may not be up to date for the latest stable release of Crawl.
This page is a stub. You could probably expand this page should you wish to do so.
A vial of roiling blood that pulses with the beat of an unseen heart. Transforms the user into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal themselves, and even turn those they slay stealthily into vampiric thralls, but do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies.

A sanguine talisman is a talisman that changes you into Vampire Form.

Useful Info

When eVoked, a sanguine talisman turns you into Vampire, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Vampire Form has the following effects:

Combat Bonuses

  • Unarmed Combat: 3 base damage (no boost).
  • Stab attacks as well as all melee attacks made at 50% hp or lower heal you (the chance scales with Shapeshifting).
  • Killing living or demonic beings with a stab attack can turn them into vampiric thralls. Thralls are quickly decaying undead, which have a vampiric bite attack, and, if they had spells, Vampiric Draining. You can have only one thrall at a time.

Resistances

  • Part-living and part-undead: The form gives you some undead resistances and makes you vulnerable to Dispel Undead and holy wrath, but you can still be affected by poison.

Restrictions

  • Cannot regenerate health when monsters are visible.

Improved Bat Form:

  • You have an XP-rechargeable ability that lets you instantly turn into a bat and surrounds you in clouds of bats.
  • The clouds deal damage to non-undead and put monsters into sleep.
  • You get a big EV bonus, which the regular bat form doesn't have.

Additionally, the form gives you a Stealth bonus.

Bat Swarm Form Gargoyle


Vampire Form has a minimum of 17 Shapeshifting skill, below which you get an HP penalty, and the contamination effect scales down. It has a maximum skill of 25; further skill has no further impact.

Strategy

Armataur Djinn Felid Gargoyle Humanoid Naga Octopode Tengu

History

  • In 0.34, vampiric thralls will get a bonus stabbing damage vs. sleeping monsters.
  • Sanguine talismans were added in 0.33.
Transformations
Talisman Tier 1: Quill Form • Walking Scroll Form • Vision Form • Hypnogecko Form
Tier 2: Scarab Form • Spore Form • Yak Form • Medusa Form • Jademantle Form • Mistmane Form
Tier 3: Maw Form • Eel Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form
Tier 4: Blade Form • Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form)
Tier 5: Storm Form • Death Form
Bauble Flux Form • Centipede Form
Bad Forms Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form • Jelly Form
Divine Slaughter Form