Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blade talisman: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
Hordes (talk | contribs)
mNo edit summary
Line 10: Line 10:


'''Combat Bonuses'''
'''Combat Bonuses'''
* '''[[Unarmed Combat]]:''' 22 base damage.
* '''[[Unarmed Combat]]:''' 18 base damage.
* Your [[auxiliary attack|off-hand punch]] gains +6 damage.
* Your [[auxiliary attack|off-hand punch]] gains +6 damage.
* Reduces base [[AC]] of [[body armour]] by a factor of <code>Shapeshifting / 20</code>, where AC is rounded down (50% AC at 10 Shapeshifting). <!-- https://github.com/crawl/crawl/blob/2b45326ab1db80c8b2121885b4e2a34d19850beb/crawl-ref/source/transform.cc#L608 transform.cc -->
* Reduces base [[AC]] of [[body armour]] by a factor of <code>Shapeshifting / 20</code>, where AC is rounded down (50% AC at 10 Shapeshifting). <!-- https://github.com/crawl/crawl/blob/2b45326ab1db80c8b2121885b4e2a34d19850beb/crawl-ref/source/transform.cc#L608 transform.cc -->
Line 28: Line 28:


==Strategy==
==Strategy==
Blade Hands is essentially [[hand|two-handed]] Unarmed Combat. Even at 0 Unarmed Combat skill, you'll hit as hard as a [[giant spiked club]], while keeping the off-hand punch and swinging faster. It's certainly strong, but melds the shield slot and reduces AC (until max skill).
Blade Hands is essentially [[hand|two-handed]] Unarmed Combat. Even at 0 Unarmed Combat skill, you'll hit as hard as the heaviest two-handed weapons, while keeping the off-hand punch and swinging faster. It's certainly strong, but melds the shield slot and reduces AC (until max skill).


==History==
==History==

Revision as of 21:43, 11 July 2023

Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.

For the spell present in 0.30, see Blade Hands.

A blade talisman is a talisman that gives you Blade Hands, increasing your damage in Unarmed Combat.

Useful Info

When eVoked, a blade talisman grants Blade Hands, which lasts until you end the form. Entering or exiting a form takes 5 turns.

Blade Hands has the following effects:

Combat Bonuses

Restrictions

Other

Blade Hands does not block mutations (other than claws), does not change your size, and gives no innate bonus to HP / AC.

It has a minimum Shapeshifting skill of 9, below which you get an HP penalty. It has a maximum skill of 20, where skill has no further impact.

Strategy

Blade Hands is essentially two-handed Unarmed Combat. Even at 0 Unarmed Combat skill, you'll hit as hard as the heaviest two-handed weapons, while keeping the off-hand punch and swinging faster. It's certainly strong, but melds the shield slot and reduces AC (until max skill).

History

  • Introduced in 0.31 in the transformation overhaul. Previously implemented as a spell, Blade Hands.
The previous spell did not have an AC penalty. (However, since it was a spell, heavy armour made it harder to cast).
Transformations
Talisman Tier 1: Quill Form • Walking Scroll Form • Vision Form • Hypnogecko Form
Tier 2: Scarab Form • Spore Form • Yak Form • Medusa Form • Jademantle Form • Mistmane Form
Tier 3: Maw Form • Eel Form • Fortress Crab Form • Werewolf Form • Serpent Form • Spider Form • Aqua Form
Tier 4: Blade Form • Dragon Form • Statue Form • Hive Form • Sphinx Form • Vampire Form (Vampire Bat Form)
Tier 5: Storm Form • Death Form
Bauble Flux Form • Centipede Form
Bad Forms Bat Form • Fungus Form • Pig Form • Tree Form • Wisp Form • Jelly Form
Divine Slaughter Form