Vampire knight
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Version 0.27: This article may not be up to date for the latest stable release of Crawl.
For a list of all vampires, see list of vampires.
| vampire knight V | |
|---|---|
| HP | 47-96 |
| HD | 11 |
| XP | 1053 |
| Speed | 10 |
| AC | 19 |
| EV | 7 |
| Will | 80 |
| Attack1 | 33 (hit: plain)
|
| Attack2 | 15 (bite: vampiric)
|
| Resistances | rC+ rPois+++ rDrown rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | vampire, vampire |
| Flags | Fighter Evil See invisible Unbreathing Speaks Warm-blooded |
| A powerful vampire noble who complements its combat prowess with dark magic. |
Useful Info
Vampire knights are a tougher form of vampire, with a much more powerful melee attack and a more dangerous spell list. If they manage to find a heavy weapon, they can deal impressive amounts of damage. They can be found in the Crypt and the Depths, usually with a couple of phantasmal warriors. Also, you can sometimes find a couple of them guarding the rune in the Swamp.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Blink Close | — | LOS | Wizard flag | |
| Paralyse | — | LOS | Wizard flag | |
| Haste | — | — | Wizard flag | |
| Invisibility | — | — | Wizard flag | |
| Vampiric Draining | 2d15 | 1 | Wizard flag |
Tips & Tricks
- The biggest danger in fighting vampire knights is if they manage to paralyze you, though decent willpower will make this unlikely.
- An invisible vampire knight can deal gruesome amounts of damage quickly, particularly for evasion-based characters or lightly-armoured casters. Don't neglect see invisible when you think one is near.
History
- Prior to 0.26, all vampires could smell blood.