Sirocco
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Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
| Level | 2 |
|---|---|
| School1 | Air |
| School2 | Fire |
| Source(s) | Book of Minor Magic |
| Casting noise | 2 |
| Spell noise | 0 |
| Power Cap | 50 |
| Range | 1 |
| Flags | Destructive, Dir or target, Needs tracer |
| Unleashes a gust of searingly hot wind, burning up to 3 adjacent creatures and blowing them backwards. Alas, the capricious winds left swirling around those creatures will also speed their movements for several turns afterward.
This spell cannot be recast for several turns and moving will delay its recharge. |
Sirocco is a level 2 Air/Fire spell which which targets the enemies on a nearby tile and two of its neighbors. It does modest amount of fire damage and pushes the targets away by several tiles. After being pushed, the affected will recieve temporarily swiftness. After the cast, -Sirocco status will prevent the player from casting Sirocco for several turns.
Mystics start with this spell in their libraries.
Stragey
Sirocco has a synergy with the rest of the mystic's kit:
- It may make monsters walk over remaining Ice Thorns.
- Pushing monsters away may provide a couple of turns to walk over glimmer clouds, if you are wearing Vision talisman.
- It may open an access to one of the tiles with Dragon Veins on them, if a monster has occupied it.
History
References
- ↑ New level 2 Air/Fire spell: Sirocco (0.35-g14091c8)