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Traps (skill)

From Ashenzari's Archive
Revision as of 13:43, 2 May 2013 by imported>MoogleDan (Updated History)
Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Traps is the skill that lets you detect and disarm the many traps you'll come across in your exploration. To disarm a trap, hold CTRL while moving in the direction of the trap. Be aware that not all traps can be disarmed. Higher skill will give you a better chance of disarming traps and increases the odds of you detecting the trap in the first place. Most players will want to eventually train this skill up to around 10 to avoid the deadly Zot traps of the deeper floors.

Traps & Doors can always be trained.

Traps & Doors Aptitudes

From Dungeon Crawl Stone Soup 0.12.0 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -2 -1 -1 0 1 0 0 0 2 -1 0 0 -1 0 -2 0 1 -2 0 3 0 -4 0

History

Prior to 0.12, there were hidden doors that could be found through use of this skill. The skill was formerly known as Traps & Doors.

Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
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