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Khufu

From Ashenzari's Archive
Revision as of 16:37, 14 December 2012 by imported>CommanderC (Glyph corrected.)
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An incredibly powerful emperor on the way to godhood.

Useful Info

Khufu is a unique greater mummy who couples tremendous durability with the ability to smite or torment you at will. Also, when near death he can escape the conflict in a very unusual way. He is accompanied by an entourage of mummies and greater mummies (same chance).

Spells: Smiting (7-17), Summon Demon, Summon Undead, Symbol of Torment, Tomb of Doroklohe

Location

Tips & Tricks

  • Unless you manage to lure away individual mummies very carefully, you'll be facing an army of extremely dangerous monsters that can injure you no matter what you do. Bring as much torment resistance as you can get to avoid being decimated in the first few rounds. Mass Abjuration will help clear out summoned monsters quickly so you don't have to waste turns smashing them the hard way. A scroll of blinking or some source of controlled teleport will help you get out of their line of sight quickly should everything start to fall apart.
  • Silence stops up his spellcasting capabilities very effectively, assuming you can get close enough to him.
  • Khufu possesses the most powerful defensive spell in the game, the Tomb of Doroklohe. This spell seals the caster up in a ring of rock walls, so you'll want a wand of digging or a spell capable of shattering rock walls in order to prevent him from hiding away until fully healed. Alternatively, he'll eventually come out on his own, but that's nowhere near as ideal.