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Deep dwarf necromancer

From Ashenzari's Archive
Revision as of 06:29, 25 October 2012 by imported>Spudwalt (Added a link to the list)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
deep dwarf necromancer q 
HP 26 - 54
HD 7
XP 286
Speed 10
AC 2
EV 10
Will 56
Attack1 10 (hit: plain)



Resistances None
Vulnerabilities Holy
Habitat land
Intelligence High
Uses Weapons & armour
Holiness Natural
Size Medium
Type dwarf, deep dwarf
Flags Warm-blooded
No regenerate

For a list of all deep dwarves, see List of deep dwarves.

An evil deep dwarf that has sold its mortal soul in exchange for mastery of the occult arts of death and pain.

Useful Info

Deep dwarf necromancers are one of the least dangerous of the deep dwarves, packing an arsenal of mid-level Necromancy spells and little else. Like all deep dwarves, they do not regenerate health naturally. They are occasionally found in the packs of deep dwarves roaming the Abyss or in certain endings of the Crypt.

Spells: Agony, Dispel Undead (3d14), Pain (1d11), Simulacrum, Vampiric Draining

Tips & Tricks

Any ranks of negative energy resistance will block all of their attack spells... unless you're undead, in which case Dispel Undead packs a decent punch.