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Orc warlord

From Ashenzari's Archive
Revision as of 19:58, 21 July 2023 by imported>Hordes (→Useful Info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all orcs, see list of orcs.

A supreme commander of an orc host, skilled at both melee and ranged combat.

Useful Info

Orc warlords are the epitome of orcish strength and brutality. They wear heavy armour, come with a powerful two-handed melee weapon, and occasionally an arbalest as a ranged option. They can also send all their orcish allies (and they always come with allies) into a battle fury, making everything you're fighting hit much harder than usual.

They are moderately rare in the Orcish Mines, though one is often placed inside an end vault. They are also found in the Vaults branch, accompanied by orc knights. Additionally, they can be found in certain Bailey layouts, always with a good axe.

Spells

Tile Name Damage Range Flags
Battlecry — — Vocal flag

Tips & Tricks

  • Orc warlords have no special resistances beyond increased willpower, so most tricks against other orcs will work well here.
  • With common stones and boomerangs, orc warlords can still hit for 29+ damage. Repulsion is handy if you have it.
  • Don't underestimate orc warlords, even inside the Vaults. Orc knights and warlords will might each other with Battlecry, dealing more damage than you'd expect from an "orcish mines enemy".

History

  • Prior to 0.27, orc warlords dealt 32 damage. However, all monsters attacked slower with most types of weapons. For Beogh allies, having a spear (38 damage, 1.05 delay) would be stronger (per turn) than a bardiche (50 damage, 1.5 delay)