Hippogriff
From Ashenzari's Archive
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Version 0.33: This article may not be up to date for the latest stable release of Crawl.
| hippogriff H | |
|---|---|
| HP | 28-57 |
| HD | 7 |
| XP | 263 |
| Speed | 10 |
| AC | 2 |
| EV | 7 |
| Will | 20 |
| Attack1 | 12 (peck: plain)
|
| Attack2 | 9 (claw: plain)
|
| Attack3 | 9 (claw: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | hippogriff, hippogriff |
| Flags | Flying Warm-blooded |
| A large creature with the hindquarters of a horse and the wings, head and talons of a great eagle. As popular heraldric creatures, some fortresses may keep them as symbols and defenders alike, where they in turn launch intruders into the waiting blades of their masters. |
Useful Info
Hippogriffs are freakish flying hybrids. They have multiple attacks that can add up damage fast against lightly armored opponents, and the ability to pull you forward and deal slight damage at range. They can also alert nearby troops with Warning Cry. They are found primarily in baileys, but can also be seen very rarely in the Lair and as shapeshifters.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Beckoning Gale | 2d8 | LOS | Natural flag | |
| Warning Cry | — | — | Vocal flag, Breath flag |