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Curse skull

From Ashenzari's Archive
Revision as of 10:54, 25 July 2020 by imported>Ge0ff (→Tips & Tricks: Glaciate -> Absolute Zero)
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
A charred skull floating in the air and rotating slowly. Mystic symbols are carved into its blackened surface.

“Good friend for Jesus’ sake forbear,
To dig the dust enclosed here.
Blessed be the man that spares these stones,
And cursed be he that moves my bones.”
-Epitaph on William Shakespeare's grave

Useful Info

Curse skulls are powerful undead monsters which resist almost everything, summon swarms of undead allies, and torment you repeatedly. They never move while you're within line of sight, but will quickly position themselves in irritatingly out-of-reach places whenever you flee. They can be found in the Crypt.

Spells

Tile Name Damage Range Flags
Summon Undead — — Magical flag,
Noisy flag
Symbol of Torment — — Magical flag,
Noisy flag

Tips & Tricks

  • Their high AC, elemental resistances, and evasive behavior make them more difficult to kill than you might expect.
    • Casters with Dispel Undead can destroy them in a couple shots once they get within range, though their tendency to summon allies coupled with their habit of appearing at the very edge of your line of sight makes reaching them difficult. Several Earth Magic and pure Conjurations spells also work fairly well, though the undead allies often get in the way of Orb of Destruction. If you have to rely on elemental magic, Fire Storm and Absolute Zero will take them down very rapidly. Air elementalists are mostly out of luck; they ignore electricity damage, and even though they fly, their AC makes Airstrike much less effective than you might hope.
    • Melee fighters with holy wrath weapons can take them down quickly, and vorpal weapons are your best bet when that's not an option. Due to the way AC damage reduction works, killing them in melee will take somewhat longer for short blades specialists than for heavy two-handed weapon-wielders. Also, unless torment's not an issue, consider using a scroll of blinking to immediately get into melee range with them.
    • They've only got 3 EV. Iron Shot is extremely effective against them, hitting at very long range and cutting right through any allies.
  • Curse skulls are immune to Silence, so you can't simply disable their ability to cast spells.

History

  • In 0.14, curse skulls could move (albeit slowly). In 0.15, they returned to being stationary, and finally in 0.16 and later they could move quickly.
  • Prior to 0.13, curse skulls had significantly higher HP and AC.