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Cards

From Ashenzari's Archive
Revision as of 23:07, 30 November 2014 by imported>Aule (Undo revision 33295 by Aule (talk))
Version 0.15: This article may not be up to date for the latest stable release of Crawl.


Cards

Cards are game elements that are not items, but only as the possible effects of evoking of a deck item. There are two aspects to the potency of a card's effect, called "power" and "power_level" in the source code.

Power

Power is used as a basis for determining the power of any spells cast by the card, and is computed as follows:

  • Everyone gets a base power of nine times their Evocations skill
  • Ornate decks add 150 to the base power; legendary decks add 300.
  • Characters under Nemelex penance subtract their penance score from the power.
  • Nemelex worshipers in good standing add (Piety × (Evocation + 25) / 27) to the power.

Power level

Many cards use the power level to determine what they do. By default, the power level of a card is zero; ornate and legendary decks can boost the power level:

  • Ornate decks get one (power in 700) chance to boost the power level.
  • Legendary decks get one (power in 500) chance and one (power in 700) chance.

Lists of cards

Card changes in trunk

History

Prior to 0.15, the following cards were also available:


the Bargain (Removed in 0.14)
Battlelust (Removed in 0.15)
Experience (Removed in 0.15)
Flame (Removed in 0.15)
Flight (Removed in 0.15)
Frost (Removed in 0.15)
the Genie (Removed in 0.15)
the Map (Removed in 0.11)
the Minefield (Removed in 0.15)
the Portal (Removed in 0.15)
the Sage (Removed in 0.15)
Shuffle (Removed in 0.15)
the Spade (Removed in 0.11)
the Spark (Removed in 0.15)
Summoning (Removed in 0.11)
the Trowel (Removed in 0.15)
Vitrification (Removed in 0.15)
the Warp (Removed in 0.15)
Water (Removed in 0.15)

Card availability

The following table contains the physical decks in which a given card could be found in several of the most recent versions.

See also