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Deep elf death mage: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
updated to 0.18, not changed
imported>Bwijn
upd 0.24, saw it in game, no changes
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{{list of | deep elves}}
{{list of | deep elves}}
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Revision as of 12:41, 30 November 2019

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.

Useful Info

Deep elf death mages are necromancers who raise any corpses they come across as abominations when they aren't throwing skill-draining negative energy blasts at you. Lost souls summoned by them can sacrifice themselves to heal nearby undead creatures or assume the shape of a nearby killed living creature. They can be found most commonly on the last floor of the Elven Halls, but they can also appear on the earlier floors, the Crypt, and the Vaults.

Spells

Tile Name Damage Range Flags
Bolt of Draining 3d24 5 Wizard flag
Vampiric Draining 2d20 1 Wizard flag
Call Lost Souls — — Wizard flag

Tips & Tricks

  • Maxed life protection takes away their ability to injure you outside of melee, as does silence.
  • The lost souls deep elf death mages summon can prolong difficult battles tremendously if you accidentally finish off a dangerous opponent while they're around. If possible, take out death mages alone, or at least not in the company of any other powerful foes.