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Cards: Difference between revisions

From Ashenzari's Archive
imported>NormalPerson7
Removed all outdated cards, updating the article completely to 0.21. Nemelex now scales off invocations and cards are otherwise unavailable.
imported>LunaeLumen
Updated for card rework of 0.23
Line 2: Line 2:


==Cards==
==Cards==
Cards are game elements that are not items, but only as the possible effects of evoking of a [[Decks|deck]] item, which are gifted by [[Nemelex Xobeh]]. There are two aspects to the potency of a card's effect, called "power" and "power_level" in the source code.
Cards are game elements that are not items, but only as the possible effects of invoking [[Decks|deck]] granted by [[Nemelex Xobeh]] (or invoked against you by Nemelex's [[wrath]]). There are two aspects to the potency of a card's effect, called "power" and "power_level" in the source code.


=== Power ===
=== Power ===
''Power'' is used as a basis for determining the power of any spells cast by the card, and is computed as follows:
''Power'' is used as a basis for determining the power of any spells cast by the card, and is computed as follows:
* Base power is nine times your [[Invocations]] skill
* Cards invoked by the player have a power of (9 × Invocations) + (1.5 × Piety) + (Piety (Invocations + 25) / 27)
* Ornate decks add 150 to the base power; legendary decks add 300.
* Cards invoked against you by divine wrath have a power of 18 × XL.
* Characters under [[Nemelex Xobeh|Nemelex]] penance subtract their penance score from the power.
* Nemelex worshipers in good standing add (Piety × (Invocations + 25) / 27) to the power.


=== Power level ===
=== Power level ===
Many cards use the power level to determine ''what'' they do. By default, the power level of a card is zero; ornate and legendary decks can boost the power level:
Many cards use the power level to determine ''what'' they do. By default, the power level of a card is zero. Cards have an independent (power in 900) and (power in 2700) chance to boost the power level by one each.
* Ornate decks get one (power in 700) chance to boost the power level.
* Legendary decks get one (power in 500) chance and one (power in 700) chance.


==Lists of cards==
==Lists of cards==
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*[[Water card|Water]]
*[[Water card|Water]]
==History==
==History==
Prior to [[0.19]], there were many more decks, decks cound be found on the floor and card power scaled off Evocations with and without Nemelex.
*Prior to [[0.23]], decks were evocable items with different tiers, and card power and power level depended on the quality of the deck.
*Prior to [[0.19]], there were many more decks, decks cound be found on the floor and card power scaled off Evocations with and without Nemelex.


==See also==
==See also==
[[Decks]]
[[Decks]]

Revision as of 00:10, 3 August 2020

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

Cards

Cards are game elements that are not items, but only as the possible effects of invoking deck granted by Nemelex Xobeh (or invoked against you by Nemelex's wrath). There are two aspects to the potency of a card's effect, called "power" and "power_level" in the source code.

Power

Power is used as a basis for determining the power of any spells cast by the card, and is computed as follows:

  • Cards invoked by the player have a power of (9 × Invocations) + (1.5 × Piety) + (Piety (Invocations + 25) / 27)
  • Cards invoked against you by divine wrath have a power of 18 × XL.

Power level

Many cards use the power level to determine what they do. By default, the power level of a card is zero. Cards have an independent (power in 900) and (power in 2700) chance to boost the power level by one each.

Lists of cards

History

  • Prior to 0.23, decks were evocable items with different tiers, and card power and power level depended on the quality of the deck.
  • Prior to 0.19, there were many more decks, decks cound be found on the floor and card power scaled off Evocations with and without Nemelex.

See also