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Ancient champion: Difference between revisions

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==Tips & Tricks==
==Tips & Tricks==
*All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to usually being able to haste themselves.  However, their spell sets vary considerably in threat level: Bolt of Draining and Iskenderun's Mystic Blast are both fairly negligible, while Iron Shot and Haunt are much harder to deal with. Consider switching to an [[amulet of warding]] if you suddenly find yourself surrounded by summoned ghosts. Or have [[Aura of Abjuration]] at hand.
*All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to being able to haste themselves.  However, their spell sets vary in threat level: Bolt of Draining is fairly negligible if you have a source of [[negative energy resistance]], while Iron Shot is generally harder to deal with.
*Despite their deadliness and solid defenses, they don't have terribly high HP; [[Dispel Undead]]'s irresistible damage will take care of these very easily.
*Despite their deadliness and solid defenses, they don't have terribly high HP; [[Dispel Undead]]'s and [[LRD]]'s irresistible damage will take care of these very easily.


==History==
==History==
Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.
*Prior to [[0.19]], ancient champions had a spell set with [[Haste]], [[Iskenderun's Mystic Blast]], and [[Slow]].
*Prior to [[0.18]], they had a spell set with [[Venom Bolt]] and [[Haunt]].
*Prior to [[0.13]], ancient champions were a variant of [[skeletal warrior]]s that were only found in one specific vault.

Revision as of 19:28, 22 January 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.
An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.

Useful Info

Ancient champions are dangerous undead foes with powerful spellcasting abilities and good weapons and armour. They can be found in the Crypt, often leading a band of skeletal warriors.

Spells

Tile Name Damage Range Flags
Iron Shot 3d26 4 Wizard flag
Haste — — Wizard flag

Tips & Tricks

  • All ancient champions are considerable threats in melee, wearing plate mail and wielding heavy, branded two-handed weapons, in addition to being able to haste themselves. However, their spell sets vary in threat level: Bolt of Draining is fairly negligible if you have a source of negative energy resistance, while Iron Shot is generally harder to deal with.
  • Despite their deadliness and solid defenses, they don't have terribly high HP; Dispel Undead's and LRD's irresistible damage will take care of these very easily.

History