Fire giant: Difference between revisions
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==Tips & Tricks== | ==Tips & Tricks== | ||
*Fire resistance is recommended, but you should still be careful of them in melee. Even with rF+++, a giant hitting you with a [[great sword]] is going to cause some serious physical damage. | *Fire resistance is recommended, but you should still be careful of them in melee. Even with rF+++, a giant hitting you with a [[great sword]] is going to cause some serious physical damage. | ||
*As of version 0.19, they have a tendency to carry a +2 great sword of flaming. | |||
Revision as of 18:30, 6 December 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
| fire giant C | |
|---|---|
| HP | 63-128 |
| HD | 16 |
| XP | 1285 |
| Speed | 10 |
| AC | 8 |
| EV | 4 |
| Will | 80 |
| Attack1 | 30 (hit: plain)
|
| Resistances | rF++ |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Giant |
| Type | giant, fire giant |
| Flags | Fighter See invisible Speaks Warm-blooded |
| A giant with obsidian skin and a wild mane of glowing red hair, holding aloft a fiery sword. Fire giants believe that they are destined to unite and burn the entire world to cinders. |
For a list of all giants, see list of giants.
Useful Info
Fire giants are the fiery versions of frost giants, massive humanoids wielding flaming great swords and searing you with fairly powerful Fire Magic. They can be found in the Depths, the Vaults, and occasionally in Gehenna.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Bolt of Fire | 3d25 | 6 | Wizard flag | |
| Fireball | 3d26 | 5 | Wizard flag |
Tips & Tricks
- Fire resistance is recommended, but you should still be careful of them in melee. Even with rF+++, a giant hitting you with a great sword is going to cause some serious physical damage.
- As of version 0.19, they have a tendency to carry a +2 great sword of flaming.