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Deep elf sorcerer: Difference between revisions

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Removed redundant spell list
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|tile=[[Image:Deep_elf_sorcerer.png]]
|tile=[[Image:Deep_elf_sorcerer.png]]
|flags={{Spellcaster flag}}<br>{{Actual spells flag}}<br>{{Warm blood flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Evil flag}}
|flags={{Spellcaster flag}}<br>{{Actual spells flag}}<br>{{Warm blood flag}}<br>{{See invisible flag}}<br>{{Speaks flag}}<br>{{Evil flag}}
|resistances=none
|resistances=None
|vulnerabilities=none
|vulnerabilities=None
|max_chunks=3
|max_chunks=3
|meat={{Contaminated corpse}}
|meat={{Contaminated corpse}}
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|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=112
|magic_resistance=112
|hp_range=42 to 84
|hp_range=42 - 84
|avg_hp=63
|avg_hp=63
|armour_class=0
|armour_class=0
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==Useful Info==
==Useful Info==
'''Deep elf sorcerers''' are obnoxious casters with a frustrating and dangerous variety of spells. They are commonly found in the lower portions of the [[Elven Halls]], and they may also be found in certain [[Bailey]]s.
'''Deep elf sorcerers''' are obnoxious casters with a frustrating and dangerous variety of spells. They are commonly found in the lower portions of the [[Elven Halls]], and they may also be found in certain [[Bailey]]s.
Spells: [[Bolt of Draining]], [[Banishment]], [[Haste]], [[Summon Demon]], [[Hellfire]], and [[Teleport Self]].


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Revision as of 21:28, 24 January 2013

Most of these mighty spellcasters draw power from the very Hells, but even those who don't possess lethal arcane abilities.

Useful Info

Deep elf sorcerers are obnoxious casters with a frustrating and dangerous variety of spells. They are commonly found in the lower portions of the Elven Halls, and they may also be found in certain Baileys.

Spells

Spell set
Slot1 Bolt of Draining (3d18)
Slot2 Banishment
Slot3 Haste
Slot4 Summon Demon
Slot5 Hellfire (3d20)
Slot6 Haste

Tips & Tricks

If you can get close enough to silence it, you can tear it apart in melee. Just be prepared for draining (rN+), a trip to the Abyss (high MR), summoned tier-1 and 2 demons (Abjuration), and Hellfire (high HP) to smack you if you have to charge in. Lure it behind corners or nuke it at range as fast as you can if you don't think you can close the distance quickly.