Boris: Difference between revisions
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*The [[Hall of Blades]] | *The [[Hall of Blades]] | ||
*[[The Tomb]] | *[[The Tomb]] | ||
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==Spells== | |||
{{Spellcaster | |||
|number= | |||
|slot1=[[Iron Shot]] (3d37) | |||
|slot2=[[Bolt of Cold]] (3d32) | |||
|slot3=[[Invisibility]] | |||
|slot4=[[Animate Dead]] | |||
|slot5=[[Orb of Destruction]] (8d18) | |||
|slot6=[[Invisibility]] | |||
}} | |||
{{clear}} | |||
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==Tips & Tricks== | ==Tips & Tricks== | ||
Revision as of 19:02, 24 January 2013
| Boris L | |
|---|---|
| HP | 154 |
| HD | 22 |
| XP | 7917 |
| Speed | 10 |
| AC | 12 |
| EV | 10 |
| Will | 322 |
| Attack1 | 25 (hit: plain)
|
| Attack2 | 15 (touch: drain experience)
|
| Resistances | rPois+, rC+, rElec |
| Vulnerabilities | none |
| Habitat | land |
| Intelligence | High |
| Uses | Starting equipment |
| Holiness | Undead |
| Size | Medium |
| Type | lich, lich |
| Flags | Unique Spellcaster Actual spells See invisible Evil Speaks |
| An ancient lich. The air around his shrouded form crackles with evil energy. |
Useful Info
Boris is a unique lich that revives after being defeated, reappearing in a random different part of the Dungeon at full strength. He is weaker than an ancient lich, but packs enough powerful magic to constitute a threat even to high-level characters.
Spells: Iron Shot (3d37), Bolt of Cold (3d32), Invisibility (emergency), Animate Dead, Orb of Destruction (8d17)
Location
- The Dungeon:20-27
- The Swamp:5
- The Snake Pit:5
- The Shoals:5
- The Spider's Nest:5
- The Vaults:4-8
- The Crypt
- The Hall of Blades
- The Tomb
Spells
| Spell set | |
|---|---|
| Slot1 | Iron Shot (3d37) |
| Slot2 | Bolt of Cold (3d32) |
| Slot3 | Invisibility |
| Slot4 | Animate Dead |
| Slot5 | Orb of Destruction (8d18) |
| Slot6 | Invisibility |
Tips & Tricks
- Boris tends to one- or two-shot careless characters. If you aren't confident you can handle him, run.
- Spellcasters should keep their distance (at least 6 squares to avoid Iron Shot, 7 to avoid Bolt of Draining, and 8 to avoid Bolt of Cold), Haste themselves, and use their longest range spells. He can't Haste himself, thankfully, and a concentrated heavy attack can take him down quickly.
- Blink in a different direction or summon some meat shields if Boris uses Orb of Destruction. If an Orb of Destruction hits another orb, it will create a small explosion; this means you can "cancel" Boris' orb with your own, but make sure to do this from a distance or you'll just catch yourself in the explosion. Be warned that this will make a lot of noise.
- Melee fighters should get into melee range with him as quickly as possible. His melee skills, even with a draining brand, are not that dangerous, and being at point blank range with him reduces the power of his Orb of Destruction immensely. Use a scroll of blinking or lure him around a corner to avoid making a very painful charge.
- Boris will not reappear on another level until he is killed. Thus, if you want to avoid encountering him a second time, just leave him where he is and he won't bother you again unless you come back. That being said, you'll be missing out on nearly 16k XP...