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{{ | {{version030}} | ||
''For the [[unrand]] polearm, see [[Force Lance (unrand)]].'' | |||
{{monster spell info}} | |||
'''Force Lance''' is a monster-only spell which deals damage and knocks the target back. The chance to knock back depends on the caster's [[HD]] and target [[size]]. If the target is a monster, it is briefly stunned (4-9 [[aut]]s). The maximum distance is <code>2 + 6 * [[HD]]/25</code> tiles. | |||
If it would knock a creature into impassable terrain ([[wall]]s, [[deep water]], [[lava]], through a monster), movement is stopped and the target takes impact damage instead. It cannot move stationary monsters like [[statue]]s or [[oklob plant]]s. | |||
{{monsters with spell}} | |||
==Strategy== | |||
Force Lance can push you off [[stairs]], so be careful when [[stair dancing]]. In other cases, the knock back is usually a minor nuisance, though it can mess with your positioning. It can be particularly bad for melee characters, who have to spend turns moving towards the enemy. | |||
==History== | |||
{{Suppress categories | | |||
{{Spell | {{Spell | ||
|name=Force Lance | |name=Force Lance | ||
|level= | |level=4 | ||
|school1={{ | |school1={{Translocations}} | ||
|school2= | |school2={{Conjurations}} | ||
|school3= | |school3= | ||
|sources=<div> | |sources=<div> | ||
*[[Book of | *[[Book of the Warp]]</div> | ||
|castingnoise= | |castingnoise=5 | ||
|spellnoise= | |spellnoise=5 | ||
}} | }} | ||
{{AttackSpell | {{AttackSpell | ||
|name=Force Lance | |name=Force Lance | ||
|formula = 2d( | |formula = 2d(6+Power/6) | ||
|maxdmg = 2d( | |maxdmg = 2d(22.66) ~ 23.66 | ||
|maxsp = | |maxsp = 100 | ||
|range = | |range = 4 | ||
|target = Beam | |target = Beam | ||
|special = | |tohit = 10+Power/7 | ||
|special = Knockback | |||
|hit_type = normal | |||
|hit_adder = 10 | |||
|hit_num = 1 | |||
|hit_denom = 7 | |||
|dam_calculator = dicedef | |||
|dam_numdice = 2 | |||
|dam_adder = 12 | |||
|dam_num = 2 | |||
|dam_denom = 6}} | |||
}} | }} | ||
*Prior to [[0.25]], Force Lance was a level 4 [[Translocations]]/[[Conjurations]] spell available to players. | |||
*Prior to [[0.16]], Force Lance was a level 4 pure [[Conjurations]] spell, was less accurate, and did not knock enemies back as effectively. | |||
*Prior to [[0.14]], Force Lance was a level 5 spell. | |||
*Prior to [[0.13]], Force Lance was a level 2 spell in the [[book of Conjurations]] with less range and damage. | |||
* | *Force Lance was added in [[0.12]]. | ||
* | |||
Latest revision as of 18:15, 28 May 2026
For the unrand polearm, see Force Lance (unrand).
| Casting noise | 4 |
|---|---|
| Spell noise | 0 |
| Range | 3 |
| Flags | Dir or target, Monster, Needs tracer |
| Fires a shaft of concussive force. If the impact deals damage, it may knock the target back. If this knockback causes the target to hit a wall or another creature, both will take additional damage. |
Force Lance is a monster-only spell which deals damage and knocks the target back. The chance to knock back depends on the caster's HD and target size. If the target is a monster, it is briefly stunned (4-9 auts). The maximum distance is 2 + 6 * HD/25 tiles.
If it would knock a creature into impassable terrain (walls, deep water, lava, through a monster), movement is stopped and the target takes impact damage instead. It cannot move stationary monsters like statues or oklob plants.
The following enemies cast Force Lance:
- e
Deep elf knight (3d14(+2d14) damage) - v
Polterguardian (3d14(+2d14) damage) - R
Rakshasa (3d14(+2d14) damage) - N
Salamander mystic (3d14(+2d13) damage) - Q
Tengu conjurer (3d11(+2d9) damage) - *
Wretched star (3d14(+2d13) damage)
The following enemies may be able to cast Force Lance, depending on their spell set:
- &
Pandemonium lord (3.4% chance)
Strategy
Force Lance can push you off stairs, so be careful when stair dancing. In other cases, the knock back is usually a minor nuisance, though it can mess with your positioning. It can be particularly bad for melee characters, who have to spend turns moving towards the enemy.
History
| Level | 4 |
|---|---|
| School1 | Translocation |
| School2 | Conjuration |
| Source(s) | |
| Casting noise | 5 |
| Spell noise | 5 |
| Spell Details | |
|---|---|
| Damage Formula | 2d(6+Power/6) |
| Max Damage | 2d(22.66) ~ 23.66 |
| Max Power | 100 |
| Range | 4 |
| Targeting | Beam |
| To-hit | 10+Power/7 |
| Special | Knockback |
- Prior to 0.25, Force Lance was a level 4 Translocations/Conjurations spell available to players.
- Prior to 0.16, Force Lance was a level 4 pure Conjurations spell, was less accurate, and did not knock enemies back as effectively.
- Prior to 0.14, Force Lance was a level 5 spell.
- Prior to 0.13, Force Lance was a level 2 spell in the book of Conjurations with less range and damage.
- Force Lance was added in 0.12.