Undying armoury
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Version 0.32: This article may not be up to date for the latest stable release of Crawl.
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| undying armoury v | |
|---|---|
| HP | 64-130 |
| HD | 17 |
| XP | 1678 |
| Speed | 10 |
| AC | 11 |
| EV | 19 |
| Will | 120 |
| Attack1 | 27 (hit: plain)
|
| Attack2 | 27 (hit: plain)
|
| Attack3 | 27 (hit: plain)
|
| Resistances | rF+ rC+ rElec rPois+++ rDrown rMiasma rN+++ rTorm rPetrify rSticky |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Undead |
| Size | Medium |
| Type | undying armoury, undying armoury |
| Flags | Fighter Flying Unbreathing Evil Insubstantial |
| A swirling tempest of souls and steel: knights and blacksmiths and weaponmasters, all bound to weapons they once held in life. To fight one is like fighting an entire army. |
Useful Info
An Undying armoury can temporarily upgrade the weapons of 5-7 nearby allies. Those weapons tend to be top-tier items, with good plusses (from +4 to +9), and any brand, making possible normally unseen weapon/brand combinations: eg, a triple crossbow of distortion. These summoned weapons disappear once the monster is felled. They can also cast a damaging spell that also summons a short-lived dancing weapon near its target. Undying armouries appear in the Vaults.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Bestow Arms | — | 6 | Natural flag | |
| Flashing Balestra | 3d24 | 6 | Natural flag |
Tips & Tricks
- Undying armouries are priority targets, as their weapon gifts don't persist on death.
History
- In 0.32, undying armouries were added to the game, replacing tentacled monstrosities in the Vaults.