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Transmutations

From Ashenzari's Archive
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For the current skill that utilizes forms, see Shapeshifting. For the current transmuting-themed school of magic, see Alchemy.

The Transmutations school of magic governs spells that alter the shape and nature of objects, largely with your own body. The main benefit of this school is access to a wide variety of alternate forms, each of which offers unique offensive and defensive perks (and occasionally vulnerabilities), but practitioners also gain a few utility and debilitative spells as well, particularly if they are also skilled in Earth Magic.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo GC Gr Gn Hu Ko Mf Mi MD Mu Na Op On Po Re Sp Te Tr VS
-1 1 N/A 1 -1 -1 N/A 0 1 1 0 -2 6 0 0 3 -2 N/A -2 0 0 N/A N/A N/A 3 -2 -3 0

Spells

Icon Name Schools Level Power
cap
Range Noise Flags Books

Level 1

Beastly Appendage Transmutation 1 50 1 Chaotic, Helpful Book of Changes

Level 2

Passwall Earth/Transmutation 2 120 1--7 0 Escape, Not self, Target, Utility Book of Burglary
Book of Geomancy
Wereblood Transmutation 2 100 8 Chaotic, Utility Book of Blood
Book of Changes

Level 3

Ignite Poison Fire/Poison/Transmutation 3 100 2 Area Everburning Encyclopedia
Trismegistus Codex
Spider Form Poison/Transmutation 3 100 2 Chaotic, Helpful, Utility Book of Changes
Book of Dreams

Level 4

Ice Form Ice/Transmutation 4 100 3 Chaotic, Helpful, Utility Book of Rime
Book of the Tundra
Petrify Earth/Transmutation 4 100 LOS Wl check, Dir or target, Needs tracer Book of Alchemy
Book of Sloth

Level 5

Blade Hands Transmutation 5 200 4 Chaotic, Helpful, Utility Book of Iron
Book of Transfigurations
Book of Weapons
Irradiate Conjuration/Transmutation 5 200 1 4 Area, Chaotic Book of Alchemy
Book of Transfigurations
Yara's Violent Unravelling Hexes/Transmutation 5 200 LOS 15 Chaotic, No ghost, Target Great Wizards, Vol. VII
Book of Misfortune

Level 6

Statue Form Earth/Transmutation 6 150 5 Chaotic, Helpful, Utility Book of the Earth
Book of Sloth

Level 7

Dragon Form Transmutation 7 200 6 Chaotic, Helpful, Utility Book of the Dragon
Book of Transfigurations
Storm Form Air/Transmutation 8 200 15 Chaotic, Helpful, Utility Inescapable Atlas
Book of the Sky

Level 8

Necromutation Necromancy/Transmutation 8 200 6 Chaotic, Helpful Necronomicon

Sources

See also

History

Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations