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Archmage's trap

From Ashenzari's Archive
Version 0.33: This article may not be up to date for the latest stable release of Crawl.
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A magical trap crafted by some avaricious master wizard. When you or a hostile monster steps on it, you will lose a percentage of your mp, while up to three of the strongest hostile spellcasters in sight will have their spells empowered. Your allies will avoid stepping on it.

An archmage's trap is a trap that does two things when activated:

These effects only occur if the player is within line of sight of the trap.

This trap spawns in the Snake Pit, Elven Halls, and Depths naturally. It may also spawn in the hall of Zot.

Strategy

History

  • Archmage's traps were added in 0.33.