Worldbinder
More actions
{monster
|name=worldbinder
|glyph=x
|tile=
|flags=Levitate
Sense invisible
Silence immune
|resistances=rPois+, rN+++,
rTorm, rRot+++,
rDrown, rWater
|vulnerabilities=None
|max_chunks=0
|meat=None
|xp=514
|holiness=Non-living
|magic_resistance=64
|hp_range=30-51
|avg_hp=40
|armour_class=12
|evasion=4
|habitat=Land
|speed= 14
|size=Small
|item_use=Open doors
|attack1=8 (hit: plain)
|attack2=8 (hit: plain)
|attack3=
|attack4=
|hit_dice=8
|base_hp=3
|extra_hp=4
|fixed_hp=0
|intelligence=Animal
|genus=worldbinder
|species=worldbinder
}}
| A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futily before being pulled back in by the fog. Worldbinders tie themselves to specific locations and absorb part of the weaker natives banished to the Abyss, enabling them to summon echoes from one of many locations against percieved threats. |
Useful Info
Worldbinders are abyssal clouds that summon lesser creatures from other branches in the dungeon. They can be found in the Abyss, or be summoned by Planerends.
Spells
| Spell set | |
|---|---|
| Slot1 | Forceful Invitation |
| Slot2 | Forceful Invitation |
| Slot3 | none |
| Slot4 | Forceful Invitation |
| Slot5 | Forceful Invitation |
| Slot6 | none |
Tips & Tricks
History
Worldbinders will be added in 0.14.