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Undying armoury

From Ashenzari's Archive
Revision as of 20:49, 6 May 2024 by imported>Ge0ff
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
undying armoury v 
HP 64-130
HD 17
XP 1678
Speed 10
AC 11
EV 19
Will 120
Attack1 27 (hit: plain)


Attack2 27 (hit: plain)


Attack3 27 (hit: plain)


Resistances rF+
rC+
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
rPetrify
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type undying armoury, undying armoury
Flags Fighter
Flying
Unbreathing
Evil
Insubstantial
A swirling tempest of souls and steel: knights and blacksmiths and weaponmasters, all bound to weapons they once held in life. To fight one is like fighting an entire army.

Useful Info

Undying armouries are a vortex of weapons, animated by a poltergeist formed from the souls of numerous smiths and weaponmasters. They can temporarily grant copies of a top-tier summoned weapon to 5-7 nearby allies. Also, undying armouries have a mini-iron shot spell that spawns a short-lived dancing weapon near its target.

Undying armouries appear in the Vaults.

Spells

Tile Name Damage Range Flags
Bestow Arms — 6 Natural flag
Flashing Balestra 3d24 6 Natural flag

Tips & Tricks

History