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Tyrant's trap

From Ashenzari's Archive
Revision as of 18:44, 20 January 2025 by imported>Ge0ff (stub page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
A magical trap built to bolster the armies of some conquering despot. When you or a hostile monster steps on it, your melee attacks will be weakened to make up to three of the most dangerous monsters in sight become stronger. Your allies will avoid stepping on it.

A tyrant's trap is a trap that does two things when activated:

These traps rarely spawn naturally in the Orcish Mines, Snake Pit, and Vaults.

Strategy

History

  • In 0.33, this new trap will be added to the game.