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Throwing

From Ashenzari's Archive
Revision as of 18:58, 3 May 2016 by imported>Jwoodward48ss (As per my research, removing the "throwing skill doesn't decrease delay" clause.)
Version 0.14: This article may not be up to date for the latest stable release of Crawl.


The Throwing skill denotes how accurate and powerful your character is with thrown weapons and blowguns. It crosstrains with the Slings skill.

The following weapons use the Throwing skill:

Anything not listed above can still be thrown, but it is usually useless to do so, as it will do little to no damage. A notable exception to this is exploding sling bullets, which still deal the damage from the explosion.

Throwing Aptitudes

From in-game documentation:

At Ba Co DE Dg Ds Dj Dr Fe Fo GC Gr Gn Hu Ko Mf Mi MD Mu Na Op On Po Re Sp Te Tr VS
-1 0 -1 0 -1 -1 -2 -1 N/A 0 -2 -1 8 0 1 0 0 -2 -2 -1 0 0 2 -1 0 0 -1 -1
Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations

History

In 0.14, increasing the Throwing skill did not decrease the delay of throwing, unlike all other weapon-related skills.