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Threat

From Ashenzari's Archive
Revision as of 23:17, 28 June 2023 by Hordes (talk | contribs) (version bump)
Version 0.30: This article may not be up to date for the latest stable release of Crawl.

The threat level of a monster is a rough indicator of how difficult/dangerous a monster is. This information is accessible through the monster list at the right side of the screen, or in the monster's descriptions. Revealed through Ashzenari's monster detection, and used for a few other mechanics throughout the game (such as tension).

The game defines four tiers:

Threat level Monster's name Description
Trivial Dark grey "It looks harmless."
Easy Light grey "It looks easy."
Tough Yellow "It looks dangerous."
Nasty Light red "It looks extremely dangerous."

Formula

It is basically a ratio between the amount of experience points accumulated by the player and how many xp points a monster can provide.

Tension = Monster's XP points / ( 1 + sqrt(Player's XP points / 30))
If Tension is less than 1, Threat = Trivial
Else if Tension is less than 6, Threat = Easy
Else if Tension is less than 33, Threat = Tough
Else, Threat = Nasty
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