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Statue Form (spell)

From Ashenzari's Archive
Revision as of 21:00, 1 June 2014 by imported>Spudwalt (clarified effects of deep water)
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
 Statue Form
Level 6
School1 Transmutation
School2 Earth
Source(s)
Casting noise 5
Spell noise 0
This spell temporarily transforms the caster into a slow-moving (but extremely robust) stone statue, capable of dealing monstrous blows with weapons or bare fists. The caster's stone body is insulated from electricity and gains resistance to poison, rotting, and negative energy.

Statue Form is a level 6 Transmutations/Earth Magic spell which changes the caster into a sentient, mobile statue. This makes the caster immensely strong and gives him the endurance of stone, but makes his actions slower. For the duration of this spell the caster gains the following:

Pros

Cons

  • Body armour, gloves, and boots meld into your character, becoming inactive.
  • The base cost of all actions is increased by 50% (similar to being under the effect of the Slow spell)
  • -10 EV
  • -2 dexterity
  • Gives you a 100% failure chance when attempting to scramble out of deep water or lava

Strategy

  • Despite the scary sounding speed penalty, Statue Form is worth using. This spell is most useful for characters who fight in melee and are unable to use most or all armors, like trolls, felids, and octopodes, though any character in need of one of the many resistances it offers will find it useful, particularly if they have access to a source of Haste to negate the speed penalty.
  • Try to avoid falling in deep water or lava while in Statue Form, as it's guaranteed death. Fortunately, the game will prevent you from casting the spell when doing so would kill you.
    • Merfolk, octopodes, and grey draconians can still use Statue Form in deep water, as they are adapted for survival underwater. However, you will incur the penalties from standing in shallow water.
Humanoid Centaur Naga Octopode Felid

History

  • Prior to 0.14, deep water was lethal to characters in Statue form even if they could swim normally in it.
  • Prior to 0.13 it only granted the player one level of poison resistance.