Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Spell school

From Ashenzari's Archive
Revision as of 11:06, 4 November 2016 by imported>Medar (Mark as unknown version.)
Version Unknown: This article may not be up to date for the latest stable release of Crawl.

A spell school is the category to which a spell belongs. A spell may belong to more than one school, but spells that belong to one elemental school will never belong to that element's opposition school. The more schools a spell belongs to, the more skill and XP will be needed to train to achieve facility with that spell: spell casting success is based on the average of the spell's schools' skills.

The spell schools currently extant are:

Elemental oppositions

Elemental schools have specific oppositions:

  • Fire Magic opposes Ice Magic, and vice versa
  • Air Magic opposes Earth Magic, and vice versa

Having higher experience in one elemental school means that you will have an -4 aptitude penalty (or malus) when trying to gain skill in that element's opposition school.

See also