Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sigmund

From Ashenzari's Archive
Revision as of 15:57, 14 August 2012 by imported>CommanderC (Added location.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The bane of all young adventurers, Sigmund combines delusions of greatness with nasty tactics.

Useful Info

Sigmund is a unique human, always generated with a powerful scythe, a robe, and several brutal spells. He may also spawn with a wand of lightning, wand of draining, or wand of paralysis, but he's dangerous enough even without those. Sigmund is notorious for being the demise of many adventurers in the early game; he currently holds the record for the most scalps for a unique on CAO.

Spells: Confuse, Invisibility, Magic Dart (3d4), and Throw Flame (3d5)

Location

Tips & Tricks

  • Sigmund's damage output in melee will be devastating for low-level characters, but his biggest threats are in his spell list. An invisible Sigmund is almost unbeatable in early-game melee, his Throw Flame lets him brutalize you at range, and expect a swift end if he confuses you and you're out of potions of curing.
  • Avoiding Sigmund is usually the wisest thing you can do. If you find him sleeping early on, just walk away and return once you've gained a few levels and found some better gear.
  • There are some options for low-level characters who want to take him out immediately. Mephitic Cloud or a noxious cloud from Evaporate will leave him unable to use magic and almost hopeless in melee, while three zaps from a wand of draining will destroy him. A wand of polymorph other may also turn him into a less deadly form and will probably make him drop his scythe, but it's less of a safe bet; Sigmund the centaur is MUCH deadlier than normal.