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Shadow imp

From Ashenzari's Archive
Revision as of 10:26, 26 April 2024 by imported>Ge0ff (bump v, cba 7b5b3b7c9c47e)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
shadow imp 5 
HP 7-15
HD 2
XP 10
Speed 10
AC 3
EV 11
Will 10
Attack1 6 (hit: plain)



Resistances rC++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Little
Type shadow imp, shadow imp
Flags Speaks
Evil
A shadowy minor demon, with an affinity for the necromantic arts.

Useful Info

Shadow imps are one of the flimsier tier-5 demons. If found early, they can be significant threats due to their Pain spell. They usually only appear as part of certain vaults.

Spells

Tile Name Damage Range Flags
Pain 1d9 5 Magical flag

History

  • In 0.32, shadow imps will appear earlier in the Dungeon: on D:4-7 instead of D:5-8.
  • Prior to 0.30, shadow imps could be created by Call Imp.
  • Prior to 0.28, shadow imps could see invisible.
  • Prior to 0.17, shadow imps could cast Animate Dead.
  • Prior to 0.12, summoned shadow imps would cast Animate Dead, allowing characters with no Necromancy skill to generate armies of the dead.