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Racial equipment

From Ashenzari's Archive
Revision as of 13:35, 26 April 2014 by imported>Derrek (extracted content from earlier Weapon page revision)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Race variants

Weapons can have various race variants: Dwarven, Elven, Orcish, or Demonic.

Dwarven weapons are more resistant to corrosion than normal weapons. Dwarves do slightly more damage with dwarven weapons. Randomly generated dwarven weapons have 50% chance of being +1 to-hit, and 50% chance of being +1 to-damage, so dwarven weapons generally have better +x,+y bonuses.

Elven weapons give to hit bonuses to elves who wield them. They also have a chance of getting up to +2 to-hit bonus.

Orcish weapons give damage bonuses to orcs who wield them, followers of Beogh get even higher damage bonuses as their piety rises. And they have a 50% chance of getting -1 to hit, and a 50% chance of getting +1 to damage.

Demonic weapons have very strong base types. They are not variants, but a different type of weapon. Demonspawn get a bonus using demonic weapons.

Of course, all weapons have a chance of being enchanted. However, the race weapons have a chance of getting a little bit more.

History

Race variants were removed in 0.14.