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Protean progenitor

From Ashenzari's Archive
Revision as of 16:37, 22 December 2023 by Hordes (talk | contribs) (useful info)
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
This page is a stub. You could probably expand this page should you wish to do so.
A gargantuan humanoid of fractured shape from the aeons when the seas were but primordial soup. The many shapeshifters of the dungeon once sloughed off from these unfathomably ancient beings, and when they themselves finally cease, even their remains will give birth one last time to furious monsters.

“I call upon Proteus,
key-holding master of the sea,
first-born, who showed
the beginnings of all nature,
changing matter
into a great variety of forms.
Honored by all, he is wise,
and he knows what is now,
what was before,
and what will be in the future.
He has all at his disposal,
transformed far beyond
all other immortals
who dwell on snowy Olympos
and fly through the air
and over land and sea,
for Physis was the first to place
everything in Proteus.
Father, attended by holy providence,
visit the mystic initiates,
and bring a good end to a life
of industry and prosperity.”
-_The Orphic Hymns_, XXV.
trans. Apostolos N. Athanassakis and Benjamin M. Wolkow, 2013.

Useful Info

Protean progenitors are primordial, unstable giants. They appear exclusively in the Realm of Zot.

When a protean progenitor dies, it splits into 2-4 aspiring flesh. After a few turns, an aspiring flesh will become a hasted, mighted, permanent copy of a random monster. (The first aspiring flesh takes 2-4 turns to transform; each flesh thereafter takes 1-2 turns longer from the previous.)

Spells

Tile Name Damage Range Flags
Irradiate 3d25 1 Wizard flag

Tips & Tricks

History

  • In 0.31, this monster will be added to the game.