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Jewellery

From Ashenzari's Archive
Revision as of 15:37, 5 September 2012 by imported>Petzl
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Jewellery consists of rings and amulets. They are always magical, but not necessarily in a beneficial way.

Most races may equip one amulet and two rings, although Octopodes are able to wear eight rings at a time. Rings and amulets are equipped with the P key ("putting"), and removed with the R key. You can't put on a ring if you're wearing a cursed pair of gloves/gauntlets or if you are berserk. Berserking will also prevent you from changing amulets.

Curses

Unidentified rings have a 2% chance of being cursed, with the following exceptions:

Unidentified amulets have a 2% chance of being cursed, regardless of their usefulness.

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