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Hobgoblin

From Ashenzari's Archive
Revision as of 19:56, 2 May 2013 by imported>CC Bot
Version 0.11: This article may not be up to date for the latest stable release of Crawl.



A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.

"A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines."

-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self Reliance. 1841.

Useful Info

Hobgoblins are one of the weakest monsters in the game, but are still a threat to XL1 characters, barring out-of-depth monsters. A hobgoblin with a club or other weapon can sometimes take down the less powerful starting characters in a fair fight. They are found in the very earliest portions of the Dungeon.

Tips & Tricks

Hobgoblins are susceptible to simple tactics: soften them up at a distance using missiles; lead them over traps; or, if you're very low on HP and adjacent to one, pillar-dance.