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Ereshkigal

From Ashenzari's Archive
Revision as of 00:50, 3 December 2019 by imported>Spudwalt
Version 0.24: This article may not be up to date for the latest stable release of Crawl.
Greatest and most inexorable of the Lords of Hell, Ereshkigal was born when first a mortal breathed her last. Noiselessly she laughs at lives cut short and loved ones separated by untimely death, enwreathed in the silence of the grave.

Useful Info

Ereshkigal is an umbral demon lord who guards the bone rune on the lowest floor of Tartarus. She is notable for being fast and very difficult to hit, and calls demons to her aid while tormenting and paralyzing you. On top of that, she can recover a tremendous amount of HP with her magic, simultaneously stopping your spells with Silence. She is encountered with a pack of shadow fiends at her side.

Spells

Tips & Tricks

  • A source of torment resistance and maxed out negative energy resistance will greatly reduce her own damage output, as well as that of the shadow fiends she'll be accompanied by. On top of that, you'll want very high magic resistance to avoid paralysis. Cold resistance is also helpful, in case her shadow fiends start resorting to Bolt of Cold.
    • While Necromutation will provide living characters with immunity to torment, her shadow fiends can quickly annihilate undead characters with Dispel Undead. Keep a large pack of summoned minions in the way to block their line of fire if you choose to face her while undead.
  • Her evasion can be a major headache unless you have ways around it. Powerful, undodgeable spells such as Shatter or Fire Storm work well (Glaciate is less effective as she has cold resistance, but is still an option). Straight melee characters will have a harder time of it, but the Shining One's divine halo and holy wrath weapons can help make your swings much more effective.
  • Try to buff yourself up before getting caught in her silence aura, and remember that potions, wands, and other evocable items still function even then.
  • As always, a source of Abjuration is useful to help keep her reinforcements from overwhelming you.

Trivia

In Mesopotamian mythology, Ereshkigal was the goddess of Irkalla, the land of the dead or underworld.

History

Prior to 0.12, she had only 250 HP and her spell set was much weaker; she had Minor Healing in place of Major Healing, and Bolt of Draining in place of Silence.