Eleionoma
From Ashenzari's Archive
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Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| eleionoma R | |
|---|---|
| HP | 52-107 |
| HD | 16 |
| XP | 1031 |
| Speed | 10 |
| AC | 2 |
| EV | 10 |
| Will | 100 |
| Attack1 | 25 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | eleionoma, eleionoma |
| Flags | Speaks Warm-blooded |
| Spirits of marshes and bogs. From the cypresses and willows of the fens stems the power of these fierce protective spirits. With the boughs and branches they flow, emerging from trees near their foes to strike. |
Useful Info
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Splinterspray | 3d24 | 3 | Magical flag | |
| Woodweal | 35 - 83 | 1 | Magical flag, Emergency flag |
Tips & Tricks
- Splinterspray can deal up to 72 damage, which is a lot, but its damage is lowered by AC three times as much as normal spells.
- Try not to fight them when they are next to trees - they can heal themselves back up to full when almost dead.
- While eleionomae aren't vulnerable to fire themselves, Fireball or other strong Fire Magic can burn down trees.