Earth Elementalist
More actions
| Earth Elementalists are magicians who have specialised in earth, one of the four types of elemental magic. Earth Magic is a mixed bag, with destructive, defensive and utility spells available. |
Earth Elementalists are mages with a preference for Earth Magic.
Preferred Races
Starting Equipment
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Dodging: 2
- Stealth: 2
- Spellcasting: 2
- Transmutations: 1
- Earth Magic: 3
Choosing Earth Elementalist adds 7 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
You only start with 30 stones, and you have to make these last until either you reach XL 3, at which point you can memorise Stone Arrow (which isn't as good as Sandblast, but better than nothing), or you find more stones on the floor. This can be done by using melee attacks versus very weak enemies to attempt to conserve stones, as well as throwing other types of throwing weapon. (Generally throwing your stones is not advised.)
History
Prior to 0.19, Earth Elementalists started with 20 stones instead of 30. The increase was to compensate for the fact that sandblast now requires a stone for every cast.
Prior to 0.14, Earth Elementalists only started with 1 level of Spellcasting.
| Backgrounds | |
|---|---|
| Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
| Zealots | Berserker • Chaos Knight • Cinder Acolyte |
| Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
| Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Forgewright • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
| Metamorphs | Shapeshifter • Stalker • Mystic |
| Adventurers | Artificer • Wanderer • Delver |