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Charms

From Ashenzari's Archive
Revision as of 00:47, 21 December 2012 by imported>Ion frigate (Created page with "{{version010}} The '''Charms''' school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements...")
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Version 0.10: This article may not be up to date for the latest stable release of Crawl.

The Charms school of magic includes all spells which positively affect yourself, providing improved offense, defense, speed, or other beneficial enhancements until they wear off. Although they never directly affect other targets, they can greatly increase your ability to survive.

List of Charms Spells

Sources of Charms

Charms Aptitudes

From Dungeon Crawl Stone Soup 0.10 in-game documentation:

Hu Ce Dg Ds Dr DD DE HE SE Fe Gh Ha Ko Mf Mi Mu Na Op Og HO Sp Te Tr Vp
0 -1 {{{Dg}}} {{{Ds}}} -1 -1 +4 +2 -2 +2 -1 +1 -2 +1 -4 -2 0 0 -3 -1 +4 -2 -4 {{{Vp}}}
Skills
Weapons Short Blades • Long Blades • Ranged Weapons

Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing

Physical Fighting • Armour • Dodging • Stealth • Shields
Magical Spellcasting • Invocations • Evocations • Shapeshifting
Spell Schools Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations