Harlequin's trap
From Ashenzari's Archive
More actions
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| A magical trap left behind by the ineffable, spectacular revues of chaos. When you or a hostile monster steps on it, up to three of the strongest monsters in sight will have their attacks temporarily interwoven with a touch of chaos. Your allies will avoid stepping on it. |
A harlequin's trap is a trap that buffs 2-3 of the strongest monsters in the trap's line of sight by adding the chaos brand to their melee attacks for 20-28 turns. The trap cannot affect holy monsters.
This trap rarely spawns naturally in the Depths, Zot (particularly Zot:5), and Pandemonium.
Strategy
History
- Prior to 0.34, the chaos-laced status would overwrite the default attack brands a monster had, and would only affect the first attack. Additionally, it did not function on derived undead.
- This trap was added in 0.33.