Tyrant leech
From Ashenzari's Archive
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Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all worms, see list of worms.
| tyrant leech w | |
|---|---|
| HP | 39-80 |
| HD | 12 |
| XP | 287 |
| Speed | 8 (swim: 60%) |
| AC | 5 |
| EV | 15 |
| Will | 40 |
| Attack1 | 35 (bite: vampiric)
|
| Resistances | rDrown |
| Vulnerabilities | Holy |
| Habitat | Amphibious |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | tyrant leech, tyrant leech |
| Flags | Evil No skeleton |
| An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands.
Scully: “Where the hell did it come from?” |
Useful Info
Tips & Tricks
- For characters with ranged attacks, the easiest strategy is to simply kite them at range - they move on land slowly. Otherwise, they hit fairly hard and can heal themselves on a bite.
- If you are unable to bleed, Tyrant leeches can't heal themselves. Djinn, Gargoyles, Mummies, bloodless Vampires, and players in Statue/Storm/Death Form don't have blood. In a pinch, Tree Form also doesn't have blood.
- Each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.