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Ring

From Ashenzari's Archive
Revision as of 17:16, 7 February 2024 by imported>Ge0ff (formatting)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
A talisman charged with arcane forces of unknown provenance, to be worn as jewellery on a finger.

"A ring of gold and a milk-white dove
Are goodly gifts for thee,
And a hempen rope for your own love
To hang upon a tree."

-Oscar Wilde, "Chanson". 1881.

A ring is a type of jewellery. Characters may wear one ring on each hand, paw, or tentacle; this usually limits you to two rings at a time, but octopodes may wear eight, and followers of Ru who have sacrificed their hand can only wear one ring. The artefact macabre finger necklace grants one additional ring slot. Despite their additional limbs, formicids are still limited to two ring slots.

Rings have the advantage of only requiring 0.5 auts to remove or put on (1 turn to swap entirely), letting characters change their resistances on the fly.

There are 18 different base types of rings; random artefact rings each use one type of base ring when generated, but will have one or more additional properties. For a list of preset artefect rings, see List of unrands:

List of rings

Obsolete Rings