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Reaping

From Ashenzari's Archive
Revision as of 15:31, 12 February 2026 by imported>Hordes
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Any living, holy, or demonic foe damaged by it may be temporarily reanimated upon death as a friendly spectral, with an increasing chance as more damage is dealt.

Reaping is a brand found on randarts which does the following:

  • When a natural, holy, or demonic enemy hit by a reaping weapon dies, it has a chance to rise as an allied spectral thing. This scales with damage dealt: if a weapon of reaping did all the damage, you have a 67% chance to create a spectral thing.

This is considered an evil brand. Attacking an enemy with a weapon of reaping will offend the good gods. Reaping is also ineffective while worshipping Okawaru or Yredelemnul (who reaps for you). However, it can work alongside Animate Dead, Death Channel (up to 2 spectres can be made), and Infestation.

Sources

Reaping can naturally generate on randarts, but it is rare. The Skull of Zonguldrok grants the Reaping effect to any weapon (even if it already has another brand).

The chaos brand has a 1% chance to add the reaping effect on any attack.

History

Brands
Melee weapons General Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom
Weapon type Devious • Valour • Concussion • Sundering • Entangling • Rebuke
Artefact Curare • Deathbane • Dragon slaying • Reaping • Silver
Launchers Antimagic • Chaos • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Penetration • Speed
Throwing weapons Atropa • Curare • Datura • Disjunction • Poisoned • Silver