Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

PsyMar the Generic Whatever

From Ashenzari's Archive
Revision as of 16:47, 15 August 2013 by imported>Flun (1 revision: importing Diary of a Crawler pages)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page is a Diary of a Crawler, the journal of an individual character. This page probably contains spoilers.

This is where PsyMar's better/more instructive attempts at escaping with the Orb of Zot will go.

Game 24 -- MiBe

Morgue file: [1]

D:1

  • T28: Found a ring mail. Spent 8 turns putting it on. AC up to 4!
  • T104: First kill, a rat.
  • T119: First sacrifice, a giant bat.
  • T154: Axes to Level 4
  • T3xx: Kobold almost took me out; killed it and rested.
  • T424: a knobbly jade ring. I'll try it.
  • T425: no obvious effect, but I'll keep it on in case it's some sort of awesome smiting ring.
  • T576: Tried a THRE LOJ OSICK scroll (had 3). Nothing appeared to happen. Either charging or remove curse, then, or fear.
  • T577: Tried ZIKOAL EZOHIO (had 2 by now). Identify! And my ring is a ring of life protection. Not too useful early game but no reason to take it off.
  • T890: Done exploring.
  • T927: Went downstairs.

D:2

  • Rat and Ijyb right away! Yikes! I back around a corner from Ijyb. Kill a rat while waiting and reach level 2. Ijyb shows up; after a few misses, I berserk.
  • T955: Ijyb dead. Drops nothing. Bleah.
  • T1134: After a fight with a goblin, giant bat, and kobold, acquire Trog's Hand ability. Also got to level 3 in there somewhere.
  • T1148: Dodging to level 3!
  • T1275: Pair of gauntlets on previous turn; I'll wear. Also got a glowing sling.
  • T1278: ID'd sling as +2,+0, no other bonuses. "meh". Also, done exploring... but only found 2 staircases, so should come back.
  • T1298: Went downstairs.

D:3

  • found... a disco hall? wtf?
  • hit teleport trap, will have to find way back.
  • T:1468: Found upstairs back to D:2.

D:2 revisited

  • Tried reading a scroll; it's Teleport.
  • What the... Jessica AND sigmund?
  • T:1622: Killed Jessica after berserking and killing sigmund.
  • T:1740: Jessica dropped a (use-tested) +2 robe of magic resistance! Awesome!
  • T:1741: And scroll of ID says Sigmund's scythe is of protection! Woot! Given I have only 5 AC without the scythe, I'll use it for a while.
  • Went back down.

D:3 part 2: Electric Boogaloo

  • T:198x: found a second scroll of some type, forget which, it's fog though upon use.
  • T:2020: With berserk, killed the ghost of Vesto the Skirmisher, a weakling DSCK of Lugonu.
  • T:2069: Looked back at disco-ish area, found an altar. It's Xom. That explains a lot.
  • T:2515: Found a Kiku altar.
  • T:2774: Found one of my scrolls was detect curses (through use).
  • T:2778: None of the glowing weapons I found have brands of awesomeness, so I'll stick with my protection scythe.
  • T:2969: have explored all except part of Xom's disco hall.
  • T:3028: Went downstairs.

D:4

  • T:3029: saved.
  • T:3029: And I'm back!
  • T:3046: Found a long ivory wand.
  • T:3103: After zapping at a jackal twice with no effect, tried on myself, it's healing.
  • T:3216: Found temple stairs.
  • Went to temple, looked around a bit, came back.
  • T:3296: Detected curses. Had an ego-elven short sword I hadn't tried out, it's vampiric.
  • T:3301: Ate bread ration, wielded elven vampiric short sword.
  • T:3375: Got poisoned by a giant ant. Tried wand of healing, which didn't cure the poison. Tried random potions, got poison first, but next was healing. Best ID of poison potion ever.
  • T:3549: found a wand shop. Entered. Bought frost and enslavement wands.
  • T:3639: Gained Brothers in Arms.
  • T:40xx: Done exploring. Went down to D:5, swarmed by orcs, came back up and killed an ant that followed. Then went down via other stairs.

D:5

  • T:4094: fell through shaft to D:8. Going back up now...
  • T:4197: on D:6, found Blork the orc with a wand. Took two hits, couldn't have taken a third, escaped up stairs. Ran into orc horde, ran up stairs again, back to the stairs I went to D:5 via the second time.
  • T:4549: After another orc horde battle, decided to switch to plate mail instead of the +2 MR robe. My vamp short sword is +3,+1.
  • T:4729: Quaff-ID'd a potion of mutation. got:
    • Protected by bone plates (AC +2, Dex -1)
    • Flexible-but-weak muscles (Dex +1, Str -1)
    • Partially covered in metallic scales (AC +3, Dex -2)
    • Total: AC +5, Dex -2, Str -1, I'll take it!
  • T:4783: Found an armor shop with two randarts! Particularly interesting is the +1 plate mail of the Amoeba (rN+ EV+2 Str+3). Need 950 gold, though, and have... 33. I'll come back later.
  • T:4857: Have 6 of a scroll, so I try it, nothing happens. Probably remove curse then; I'll inscribe it.
  • Done exploring.

D:6

  • Found stairs that didn't leave me back near blork. Did find an imp, and a couple wands that look interesting.
  • T:5374: Found a dwarven cloak of darkness. Neato!
  • T:5870: Killed Blork with wands.
  • T:6034: Went downstairs.

D:7 and 8

  • Found an armor shop on D:7. Forget what else happened.
    • Said armor shop had a couple randarts, one good, but I couldn't afford anything.
  • On D:8, found the entrance to the orcish mines; ran back up.

D:9

  • Found a centaur behind a bush; took it out with wand of fireball, then wand of frosted away the cloud of flame.
  • took out imp, hungry ghost, and phantom, and found stairs to Lair; did not go down.
  • Found stairs to Lair
  • Finished exploring level, taking out stuff like a hippogriff in the process
  • went to lair

Lair

  • Lured up some monster, killed it
  • Went down, got surrounded by rats and a frog, went back up, read scroll of immolation killing all the rats, then killed the frog
  • Saved on D:9, restored, rested, went back down
  • Surrounded again, went up, killed them one at a time
  • T:9337: went back down, lured up some blink frogs
  • T:9382: used trog's hand, used brothers in arms, died.
  • Final score: 3270, new personal best by far!

Lessons learned

  • Blink frogs are pretty buff
  • Activate trog's hand and brothers in arms *before* entering lair, then berserk once you're there
  • Turn off individual-weapons skills so as to train only fighting skill, since you don't know early on what weapons you'll be using the most


Game 33 -- MiBe

Morgue file: [2]

D:1-2

  • Not much happened on D:1
  • on D:2:
    • Identified potions of healing (had 2), berserk rage, agility, and invisibility
    • Identified scrolls of blinking, curse weapon, enchant weapon I, identify, random uselessness, and teleportation
    • Also have a scroll that was {tried on item} that I tried on armor, so that's recharging
    • scroll-ID'd a ring of poison resistance (yay!)
    • scroll-ID'd and wielded a +1,+0 dagger of distortion, which should be fun

D:3

  • The dagger of distortion is, indeed, fun
  • quaff-ID'd restore abilities and poison (which didn't affect me per the resistance ring)
  • read a scroll, nothing happened
  • quaff-ID'd paralysis, nothing killed me, yay
  • quaff-ID'd brilliance
  • Space warps horribly around the orc wizard! and killed it! yay!
  • Got, and turned off, stealth skill
  • found Okawaru altar, but I'm with Trog, so not now thanks
  • Got to level 5 by end of level, can now withstand the potential 43 damage from distortion unwield

D:4

  • Got my first banishment of an enemy, against a kobold. Kind of a waste...
  • Found an ossuary, went in

Ossuary

  • Killed a bunch of zombies
  • Had to berserk a few times
  • killed two mummies, got two items cursed
  • killed a ghost
  • got 2 ID scrolls, 3-4 scrolls of teleport, and 2 potions of speed, and 2 potions of blood (ick).

Back to D:4

  • Quaff-ID'd a potion of mutation, got speckled scales (+1 AC), flexible-but-weak muscles (+1 dex, -1 str), and slow metabolism!
  • scroll-ID'd the cursed +6,+6 hammer "Grevashre" {freeze, MR}
  • Finished exploring, went down (still wielding distortion dagger since I can't uncurse the hammer)

D:5

  • Found a brass wand, which turned out to be draining, awesome
  • Found a Yred altar
  • Killed Edmund
  • ID'd a randart armor (+0 leather armor "Trug", rC+ Dex-2 Acc+2)
  • ID'd a flail as being +6,+2 flail of holy wrath
  • wielded flail, was not banished or killed by distortion unwield, though I did get 'ported
  • Found wand, it's digging! yay!
  • found scroll shop, got ID scrolls and an immolation scroll (for when needed)

D:6

  • Fell down shaft to D:7 or D:8 (not sure which), was surrounded, went down stairs and port-blinked twice to get back up stairs to D:6
  • was followed by a jelly; put on amulet of resist corrosion even though it was cursed, and killed the jelly
  • ran into orc horde, while hungry; couldn't berserk and got pwned. DYWYPI?
  • forgot about scrolls of blinking and teleport. Bleah.

Game 35 -- MiBe

Game 35 morgue: [3]

D:1

  • Start in an entrance vault with several secret doors; searched to find them to improve traps&doors skill.
  • Got Axes skill to level 4, and turned off exp going to it, since I'll probably switch to another weapon soon enough.
  • Such as this dagger of protection I found on T:694 from a kobold.
  • T:826: got to level 2, gained short blades skill.
  • Explored around stairs on D:2 a bit, then came back to D:1.
  • My protection dagger is +2,+2.
  • T:2310: finished exploring D:1.

D:2

  • T:2403: Test-ID'd identify, identified remove curse scroll.
  • Identified an amulet as being faith. Put it on, because why not this early in the game?
  • Finished exploring, T:2945.

D:3

  • ID'd a bunch of scrolls and potions, most notably enchant armor and enchant weapon I. Dagger is now +4,+2.
  • Killed stuff and ate it.
  • Finished exploring, T:3817.

D:4

  • Killed my first Ogre of the game.
  • Found an inaccessible-without-digging TSO altar.
  • Went downstairs around T:4600.

D:5

  • Suddenly, gnolls everywhere!
  • Found a staircase to Temple, surrounded by translucent rock wall. Good thing I'm a Troggite anyway or I'd be pissed.
  • Oh, hey, go go secret door. Not that I need it.

D:6

  • Stuff happpened.
  • Killed Sigmund.
  • Suddenly, orcs and jellies everywhere!
  • Brothers in arms + teleport scroll + berserk and I got out of it while my two-headed ogre killed everything.
  • Another TSO altar?

D:7

  • Stuff happened.

D:8

  • Landed in a fight
  • Fought off orcs by luring upstairs
  • Found orcish mines, and a neato general store
  • entered orcish mines

Orcish Mines

  • Fought orcs (duh)
  • Got a -4,-1 quick blade randart from Trog. Yeah, elec brand, but... really, Trog? I have TEN dex!
  • Started wielding my +1,+1 great sword of holy wrath -- should've done that a long time ago.
  • Got two levels deep before chickening out
  • Did, however, take out a bunch of orcs and most of an ogre with a single scroll of immolation

D:9

  • All three stairs landed near mobs
  • Cleared out most of said mobs
  • Had a sick-and-4-HP-and-hungry incident; survived with 1 HP and a ring of regen
  • after getting back to full HP, went back to D:9
  • Got hungry, encountered a troll, tried to eat to berserk, killed by troll.

Lessons learned

  • Always eat immediately if hungry and fighting something nasty, so that you can then berserk. Don't wait until you're one hit from death, then eat.
  • rings of regen are awesome
  • Don't be afraid to try out scrolls when surroudned, you might get immolation or fear.

Game 38 -- DEWz (summonings)

Morgue file: [4]

D:1-4

  • Not much notable aside from an ogre I took out with Mephitic Cloud and spammals.
  • ID'd scrolls of blinking, curse armour/weapon, detect/remove curse, fear, fog, ID, magic mapping, noise, and teleportation.
  • ID'd rings of evasion, life protection, and levitation.
  • ID'd potions of gain intelligence/strength, Heal wounds, healing, invis, magic, and restore abilities.
  • Got lots of missiles and stuff, a +2 cloak of MR, and a +2 leather armour. The ring of evasion I found is +3.

D:5

  • Took Nemelex Xobeh.
  • Used up a deck of destruction on a zombie of some sort.
  • Got surrounded by an imp, an orc horde, etc.
  • Escaped using mephitic clouds and a teleport scroll and spammals.

D:6

  • Got a deck of summonings, used it to kill stuff.
  • Finished exploring level and pwning stuff.
  • Facing a jelly, drew from summonings deck, got "Famine". Whoops.
  • Ate a chunk I had in inventory, drew again, got Repulsiveness, killed jelly.
  • Jelly never hit me due to EV of 19 (and insane luck).

D:7

  • Found temple, not much else.

D:8

  • Got surrounded by nasty stuff.
  • Ran out of MP.
  • Blink-ported out of it with scrolls.
  • Into a room with a scorpion and a centaur with frost darts.
  • And I had no deck left either.
  • Finally blinked again, behind a door.
  • Closed door.
  • Rested... with 1 HP, while poisoned. DYWYPI?
  • Had 4 healing potions that I ignored.
  • Fail. And I'd just found a book of wizardry, too.

Game 40 -- DDNe

Game 40 morgue: http://crawl.akrasiac.org/rawdata/PsyMar/morgue-PsyMar-20100503-142001.txt

D:1

  • Started in a plants-and-butterflies vault, blocked in by a plant. Took about 250 turns to kill said plant with my fists.
  • Pained a goblin to death, restored MP.
  • Lather, rinse, repeat.
  • Ack! Kobold with me out of MP! Hide around corner, regen MP. It never noticed me.
  • Couple miscasts on a goblin; didn't wake it, so went back, regenned, killed it.
  • ID'd detect curse, found my ring uncursed, wore it.
  • Killed a kobold, got to level 2.
  • Killed a rat, got Necromancy to level 5.
  • Found a spear of reaching; wielded it for now.
  • Wasted a lot of time meleeing a plant to get to an otherwise-inaccessible area... which held nothing.

D:2

  • Killed a giant bat, got from near starving back to hungry.
  • Ran into three hobgoblins.
  • Killed one, read a scroll of teleport which didn't take me far.
  • Restored some MP to kill the second, then meleed the third.
  • Used up one potion of heal wounds in there.
  • Got surrounded and near starving, again.
  • ran through chokepoint to upstairs, only taking one goblin with me.
  • Killed it and ate it. yay survival. Restored MP, went back down.
  • Lured a few more enemies up the stairs to kill them one by one.
  • No longer hungry, yay.
  • These stairs were near a forest; I predict Crazy Yiuf -- think I can take him.
  • Was right. Barely. Had to zap healing wand at myself, and use the retreat-to-regen-mana strategy. Managed to use the stairs, though, so at least I could retreat towards the known.
  • Went down another staircase to D:2.
  • Tried reading scrolls against a newt; first was ID. Id'd my ring (see invis), then my other two unknown scrolls (enchant weapon I and fear.)
  • Found a runed mace; determined it uncursed (via detect curse scroll); wielded it, because why not, it might be good.
  • Quaff-ID'd paralysis. Nothing showed up, phew.
  • Found a runed orcish hammer, picked it up.
  • Quaff-ID'd berserk. Uh-oh.
  • Good thing I had food.
  • Ran into a snake that took 7 pains without dying. Killed it with my mace, and quaffed my second heal wounds.
  • Killed a worm... with *nine* pains, and I have 7 MP. Fortunately it was fleeing when I ran out of MP so I could regen.
  • Went down, finally, at T:35xx.

D:3

  • Found an orc. Killed it, but it shouted, so I took another stairs back down.
  • Found a +2 pair of orcish gauntlets, yay!
  • Discovered scroll of curse armor the hard way.
  • Found the orc horde, including a wizard.
  • Ran to upstairs, killed the wizard alone.
  • Got to level 5. Time to learn vampiric draining.
  • Done. Back to D:3...
  • Oh crud, a ghost. Time to use crazy yiuf's qstaff, I guess.
  • Ghost disappeared, no idea what happened to it. It fled, though, I think. Now to deal with gnolls...
  • Ok, three down one to go thanks to vampiric draining and stairs to regen MP.
  • Found the ghost again. Back to the qstaff, I guess.
  • PsyMar the Reanimator (L5 DDNe) killed the ghost of nhawdge the Skirmisher, an average HOFi on turn 4914. (D:3)
  • After that close encounter, was advised to learn dispel undead; did so.

D:4

  • Found a shiny ring mail.
  • Found a scroll of remove curse; now I can try the shiny ring mail (which wasn't cursed, I detect cursed.)
  • +1 ring mail, all spells still very good or better.
  • Found a couple wands.
  • First one: digging.
  • Second one: Confusion. Nice.
  • Took out a black bear and raided its honey.

D:5

  • Still going strong.
  • Had to eat the honeycombs due to being near starving and nothing dropping corpses.
  • Found a lava-y area surrounding a bunch of demons.
  • Confused the strongest demon with my wand, got over 400 EXP!!!!
  • Now, just must remember DO NOT TELEPORT ON THIS LEVEL.
  • killed an orc priest, got to level 8.

D:6

  • Found Temple, went with Makhleb.
  • Killed a centaur and got a bow of flame out of it.
  • Killed Edmund on turn 8073 and got a ring mail of MR out of it. (+1 enchanted, too!)

D:7

  • Got encumbered.
  • Went back to temple to stash stuff, particularly Crazy Yiuf's staff (don't want that falling in the wrong hands!)
  • Got a flail of pain; as a necromancer, this is awesome.
  • Found a kobold storm near an upstaircase in a corridor.
  • ???
  • Profit!
  • Ack, one big kobold had a dagger of freakin' distortion.
  • Killed it; keeping the dagger for emergencies.
  • Reached level 9.

D:8

  • Not much happened here.
  • found an altar of zin, with an angel behind translucent rock wall. Left it alone.
  • Reached XL 10 for the first time in any game.
  • Cleared the level; went down.
  • I have never been to D:10, so... this'll be a test.

D:9

  • Got a couple more wands from a vault.
  • Found Maurice already killed by a flame cloud.
  • Got a cloak of poison resistance from where maurice was, then hauled out of there.
  • Found the +3,+5 scythe "Finisher" (weapon) {speed, Str+3} and started using it.

D:10

  • First time to D:10!
  • Found the orcish mines entrance.
  • Cleared level, hauled some junk back to Temple so that it wouldn't get picked up by monsters, came back.
  • Took out a two-headed ogre -- *barely*.
  • Went to D:11 in search of lair.

D:11

  • Cleared out a beehive with tons of honeycombs and two royal jellies (not the monster kind).
  • Found a spellbook of air; memorized mephitic cloud, and shock (so I could train for casting mephitic cloud).
  • Found and killed sonja; got to XL11.
  • Killed a cyclops, yay.

D:12

  • Took out a bunch of stuff
  • Found a vault/zig/something; will need 8 potions of resistance to get in (after paying 120 gold to the imp)
  • Found a fire drake guarding the Lair (surrounded by plants); took it out
  • entered the lair, came out, killed an iguana

Lair:1

  • Not too much notable here, aside from a bunch of shops, which gave me, among other things:
    • the quarterstaff "Beefita" {venom, Hunger rPois rC+ rN+ EV+4}
      • Still wielding my +5,+2 flail of pain, though
    • the ring "Teuc Nue" {EV+5 Dex-3 Int+2 SInv}
    • IDs for amulet of inaccuracy, ring of hunger and scroll of weapon
    • 2 ID scrolls and 2 scrolls of enchant weapon II
    • A cursed -4 ring mail randart with -3 to str (They can't all be winners, kid)
  • Found 2 unknown potions that turned out to be mutation upon quaff; after two quaffs, I have herbivore 1 and +10% MP. Not a bad tradeoff.

Lair:2

  • Found and entered a labyrinth.
  • Got to the center quick enough, and took out the minotaur with meph cloud. Loot included:
    • Cursed splint mail with other nasty stuff, which I left in the lab
    • the ring "Ghewkuix" {rF+ rC+ SInv Stlth+}
    • An amulet I am wearing which is either clarity, conservation, resist corrosion, resist mutation, or warding (The others would either ID, give me abilities, or I've already ID'd them, or be stasis -- and I can teleport with it on)
  • Thanks to spamming shock, mephitic cloud is now at "fair".

Lair:3

  • Oooh, watery level.
  • Lots of yaks and rats and a few electric eels.
  • Found staircase to shoals; went down and up just to say I'd been there.
  • Also found a bottled efreet, which I stashed on lair:2.
  • Found a staff of wizardry, also stashed on lair:2 (this DDNe likes to melee a bit with pain brand.)

Lair:4

  • Found a cruddy weapons shop.
  • Found and cleared an anthell vault.
  • Found an altar of TSO. Pfft.
  • Also found some shallow water with various monsters in it. Need to learn more autoexplore exclusions kthx.
  • Cleared level

Lair:5

  • Found entrance to swamp.
  • Learned how to use exclusions.
  • Killed some stuff, including a hippogriff followed (barely) by a hydra.
  • Found the blowgun of Offence {speed, rF+ rC+, was cursed}
  • Found an ID scroll; my long-unID'd ring was a ring of fire.
  • Sang some Frank Sinatra.
  • Killed a black mamba. Insert Kobe Bryant joke here.
  • Found a spellbook of Wizardry.

Lair:6

  • Fought my first death yak. Then a few more.
  • Man, those things are tough.
  • I'd better go back and do orc.

Orc:1

  • Killed some orcs.
  • Saw only two downstairs.
  • Went down to Orc:2, killed an ogre, came up, found Harold.
  • Harold hit a teleport trap.
  • He went to the other half of Orc:1.
  • Killed Harold.

Orc:2

  • Encountered Joseph upon going downstairs.
  • Went upstairs, took other downstairs.
  • Dug back to first area, so I'd have a line of retreat.
  • Killed lots of orcs.
  • Found an Okawaru altar.
  • Killed Eustachio.

Orc:3

  • Found a staircase to the Elven Halls.
  • Found Nessos, and a horde of orcs, and an ogre -- yay for mephitic cloud. Killed all.
  • Found Jozef, killed him.
  • Saw Orc:4, saw orc knights and stuff, decided to finish lair instead.

Lair:6-7

  • Not much happened.
  • Death yak horde fell to Mephitic Cloud.

Lair:8

  • Vastly underestimated an 8-headed hydra.
  • Died. 49381 points is still by far my high score, however.