Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Halazid warlock

From Ashenzari's Archive
Revision as of 17:09, 25 January 2024 by imported>Qqqqwe2
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all liches, see list of liches.

An ancient undead sorcerer, exhumed by the living divines Sheza and Sargol and forced to labour night and day to anchor them to the world. Even after the fall of the divine twins, it works to resurrect its fallen masters.

Useful Info

Halazid warlocks are powerful undead spellcasters who guard the deteriorating treasure vaults of the Desolation of Salt. Their Shadow Creatures will quickly swarm you with reinforcements, and their Bolt spells will punish any player lacking the proper resistances. Occasionally, they will sacrifice an ally, creating an explosion of up to 110 negative energy damage. In addition to Desolation, they can appear in Vestibule of Hell, Tartarus, and Borgnjor's Mausoleum.

Spells

Tips & Tricks

  • Unlike the other swarms of enemies found in the Desolation of Salt, the Shadow Creatures from a halazid warlock are summoned, not permanent. Yara's Violent Unravelling is an excellent method of clearing away summons while dealing damage to their summoner (and anything else that happens to be nearby). If you lack that spell, do what you can to engage them close up quickly. There may not be any blind hallway corners to lure them around, but the cloud cover can be very useful for avoiding a long-range battle.
  • Due to the sheer damage potential of Ghostly Sacrifice, negative energy resistance is particularly important for fighting halazid warlocks. Use as much as you can; rN+++ will render you immune to their worst spells.
  • Don't forget that these units, unlike many things that appear in the same areas, are undead. Negative energy attacks will do nothing against them, but Dispel Undead quickly tears them to ribbons.

History

  • These enemies were added to the Hells in 0.28.
  • Halazid warlocks were added in 0.19