Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Abomination

From Ashenzari's Archive
Revision as of 08:32, 2 September 2024 by imported>Ge0ff (→History: "randomized attributes" is too vague)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Version 0.32: This article may not be up to date for the latest stable release of Crawl.

Abominations are undead monsters made by mashing partially-animated corpses together; this process also leaves them with demonic traits and gives them a permanent might, haste, or regeneration buff. Abominations come in two sizes:

They usually appear in vaults or can be found roaming naturally in the Abyss. Abominations are vulnerable to silver.

History

  • Prior to 0.32, abominations had randomized HD, AC, and EV instead of spawning with a permanent buff. Also, they did not regenerate.
  • Prior to 0.31, abominations had randomized speed, 7-15 for small abominations and 6-12 for the large ones.
  • Prior to 0.27, abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create abominations.
  • Prior to 0.16, players could also cast Twisted Resurrection.
  • Prior to 0.14, abominations could regenerate naturally.
  • Prior to 0.12, the player could get a permanent friendly abomination by reading a scroll of unholy creation.
Contents