Module:String
From Ashenzari's Archive
More actions
local p = {}
-- Used in Template:Monster by Property:Hit_dice function p.first_word(frame)
local text = frame.args[1] for token in string.gmatch(text, "[^%s,]+") do return token end
end
-- Used in Template:Monster by Property:Monster_magic_resistance function p.fix_magic_resistance(frame)
local text = frame.args[1] if text == "Immune" or text == "immune" then return "1000" end return text
end
-- Used in Template:Monster by Property:Monster_size function p.fix_monster_size(frame)
local text = frame.args[1] found, _, token = string.find(text, "|([^%]]+)%]") if found then return token end return text
end
-- Used in Template:Monster by Property:Monster_intelligence function p.fix_monster_intelligence(frame)
return p.fix_monster_size(frame)
end
-- Used in Template:Armour function p.fix_gdr(frame)
local text = frame.args[1] new_text, _ = string.gsub(text, "%%", "") return new_text
end
-- Used in Template:Spellcaster016 function p.make_spellcaster_table(frame)
local result = [=[
local slots = {'slot1', 'slot2', 'slot3',
'slot4', 'slot5', 'slot6'}
for i, slot in ipairs(slots) do
if frame.args[slot] then
result = result .. "! align=\"left\" | Slot" .. tostring(i) .. "\n| none\n|-\n"
end
end
result = result .. "|}"
return result
end return p
| Spell set |
|---|