Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Wild Magic card

From Ashenzari's Archive
Revision as of 05:06, 1 May 2015 by imported>Beep
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
The card depicts a pointy wizard's hat, scorched and resting on a pile of ashes.

Drawing the Wild Magic card affects all enemies in your line of sight, hitting them with random miscast effects, and restores your MP slightly for each enemy affected. The higher the power of the card, the more powerful the miscast effect. If there are no enemies in sight, nothing happens.

History

Prior to 0.16, the Wild Magic card affected you rather than enemies.

The Wild Magic card could be found in the following decks over the past several versions.

0.11 0.12 0.13 0.14 0.15 0.16 trunk

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Changes
Punishment
Wonders

Punishment

Changes
Wonders

Changes
Wonders

See also